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ESO Function Data v100017
CreatePin()
Function Aliases
- No known aliases for this function.
Global Function Definitions
Local Function Definitions
- No known local definitions for this function.
Function Calls
- ingame/map/worldmap.lua:3206 -- self:CreatePin(pinType, tag, xLoc, yLoc, conditionData.areaRadius)
- ingame/map/worldmap.lua:3613 -- g_mapPinManager:CreatePin(MAP_PIN_TYPE_LOCATION, tag, x, y)
- ingame/map/worldmap.lua:3735 -- g_mapPinManager:CreatePin(pinType, tag, linkCenterX, linkCenterY)
- ingame/map/worldmap.lua:3772 -- g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:5106 -- g_mapPinManager:CreatePin(icPinType, tag, coords[1], coords[2])
- ingame/map/worldmap.lua:5132 -- g_mapPinManager:CreatePin(pinType, tag, locX, locY)
- ingame/map/worldmap.lua:5136 -- g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
- ingame/map/worldmap.lua:5182 -- g_mapPinManager:CreatePin(MAP_PIN_TYPE_PING, unitTag, x, y)
- ingame/map/worldmap.lua:5190 -- g_mapPinManager:CreatePin(MAP_PIN_TYPE_RALLY_POINT, "rally", x, y)
- ingame/map/worldmap.lua:5196 -- g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER_WAYPOINT , "waypoint", x, y)
- ingame/map/worldmap.lua:5235 -- g_mapPinManager:CreatePin(pinType, tag, spawnX, spawnY)
- ingame/map/worldmap.lua:5248 -- g_mapPinManager:CreatePin(pinType, tag, currentX, currentY)
- ingame/map/worldmap.lua:5271 -- g_mapPinManager:CreatePin(pinType, i, normalizedX, normalizedY)
- ingame/map/worldmap.lua:5341 -- g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateForwardCampPinTag(i), normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:5353 -- g_mapPinManager:CreatePin(MAP_PIN_TYPE_FORWARD_CAMP_ACCESSIBLE, ZO_MapPin.CreateAvARespawnPinTag(i), normalizedX, normalizedY)
- ingame/map/worldmap.lua:5377 -- g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateAvARespawnPinTag(i), locX, locY)
- ingame/map/worldmap.lua:5393 -- g_mapPinManager:CreatePin(isLeader and MAP_PIN_TYPE_GROUP_LEADER or MAP_PIN_TYPE_GROUP, groupTag)
- ingame/map/worldmap.lua:5426 -- g_mapPinManager:CreatePin(iconType, tag, xLoc, zLoc)
- ingame/map/worldmap.lua:5565 -- g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:6084 -- g_mapPinManager:CreatePin(pingType, pingTag, x, y)
- ingame/map/worldmap.lua:6549 -- g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER, "player")