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do
local NO_COLLECTION_NAME = nil
local HIDE_VISUAL_LAYER_INFO = false
local NO_COOLDOWN = nil
local HIDE_BLOCK_REASON = false
if collectibleId then
local name , description , _ , _ , _ , purchasable , _ , _ , hint , isPlaceholder = GetCollectibleInfo ( collectibleId )
self : LayoutCollectible ( collectibleId , NO_COLLECTION_NAME , name , nickname , purchaseable , description , hint , isPlaceholder , HIDE_VISUAL_LAYER_INFO , NO_COOLDOWN , HIDE_BLOCK_REASON )
end
end
end
do
local g_collectibleNameCache =
{
cache = { } ,
}
local g_collectibleNicknameCache =
{
cache = { } ,
}
local g_collectibleDescriptionCache =
{
cache = { } ,
}
local formattedName = cacheTable . cache [ rawText ]
if not formattedName then
cacheTable . cache [ rawText ] = formattedName
end
return formattedName
end
local QUALITY_NORMAL = nil
function ZO_Tooltip : LayoutCollectible ( collectibleId , collectionName , collectibleName , collectibleNickname , isPurchasable , description , hint , isPlaceholder , showVisualLayerInfo , cooldownSecondsRemaining , showBlockReason )
if not isPlaceholder then
--things added to the collection top section stacks to the right (side by side)
if collectionName then
end
if showVisualLayerInfo then
local visualLayerHidden , highestPriorityVisualLayerThatIsShowing = WouldCollectibleBeHidden ( collectibleId )
if visualLayerHidden then
topSection : AddLine ( ZO_SELECTED_TEXT : Colorize ( GetHiddenByStringForVisualLayer ( highestPriorityVisualLayerThatIsShowing ) ) )
end
end
end
if collectibleNickname and collectibleNickname ~= "" then
end
if cooldownSecondsRemaining and cooldownSecondsRemaining > 0 then
local secondsRemainingString = ZO_FormatTimeLargestTwo ( cooldownSecondsRemaining , TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL )
end
end
if isPurchasable then
end
if hint and hint ~= "" then
end
if # emoteOverrideNames > 0 then
local numEmoteNames = # emoteOverrideNames
local formattedEmoteString = zo_strformat ( SI_COLLECTIBLE_TOOLTIP_PERSONALITY_OVERRIDES_DISPLAY_NAMES_FORMATTER , emoteString , numEmoteNames )
bodySection : AddLine ( formattedEmoteString , descriptionStyle , self : GetStyle ( "collectionsPersonality" ) )
end
-- Layout the use restrictions
local failsRestriction = false
for restrictionType = COLLECTIBLE_RESTRICTION_TYPE_MIN_VALUE , COLLECTIBLE_RESTRICTION_TYPE_MAX_VALUE do
local hasRestrictions , passesRestrictions , allowedNamesString = GetCollectibleRestrictionsByType ( collectibleId , restrictionType )
if hasRestrictions then
local statValuePair = restrictionsSection : AcquireStatValuePair ( self : GetStyle ( "statValuePair" ) , self : GetStyle ( "fullWidth" ) )
statValuePair : SetStat ( GetString ( "SI_COLLECTIBLERESTRICTIONTYPE" , restrictionType ) , self : GetStyle ( "statValuePairStat" ) )
if passesRestrictions then
else
statValuePair : SetValue ( allowedNamesString , self : GetStyle ( "failed" ) , self : GetStyle ( "statValuePairValue" ) )
failsRestriction = true
end
end
end
if failsRestriction then
bodySection : AddLine ( GetString ( SI_COLLECTIBLE_TOOLTIP_NOT_USABLE_BY_CHARACTER ) , descriptionStyle , self : GetStyle ( "failed" ) )
elseif showBlockReason then
if usageBlockReason ~= COLLECTIBLE_USAGE_BLOCK_REASON_NOT_BLOCKED then
bodySection : AddLine ( GetString ( "SI_COLLECTIBLEUSAGEBLOCKREASON" , usageBlockReason ) , descriptionStyle , self : GetStyle ( "failed" ) )
end
end
end
end |