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ESO Function Data v100016
SetName()
Function Aliases
- No known aliases for this function.
Global Function Definitions
Local Function Definitions
- No known local definitions for this function.
Function Calls
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:563 -- self.selectedRank:SetName(self.selectedName)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:56 -- ZO_GuildRank_Shared.SetName(self, name)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:414 -- unselectRank:SetName(unselectRank.lastGoodName)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:665 -- rank:SetName(name)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:726 -- selectedRank:SetName(control:GetText())
- ingame/keep/keepwindow.lua:442 -- manager.defensiveUpgrades:SetName(GetString(SI_KEEP_DEFENSIVE_TITLE))
- ingame/keep/keepwindow.lua:453 -- manager.productionUpgrades:SetName(GetString(SI_KEEP_PRODUCTION_TITLE))
- ingame/keep/keepwindow.lua:694 -- self.resourceUpgrades:SetName(zo_strformat(SI_KEEP_RESOURCE_TITLE, resourceName))
- ingame/playeremote/gamepad/playeremote_gamepad.lua:106 -- self:SetName(ZO_PERSONALITY_EMOTES_COLOR:Colorize(emoteInfo.displayName))
- ingame/playeremote/gamepad/playeremote_gamepad.lua:108 -- self:SetName(emoteInfo.displayName)
- ingame/playeremote/gamepad/playeremote_gamepad.lua:115 -- self:SetName(QUICK_CHAT_MANAGER:GetFormattedQuickChatName(quickChatId))
- pregame/charactercreate/zo_charactercreateslider_base.lua:36 -- self:SetName(nil, "SI_CHARACTERSLIDERNAME", name)
- pregame/charactercreate/zo_charactercreateslider_base.lua:147 -- self:SetName(displayName, "SI_CHARACTERAPPEARANCENAME", appearanceName)
- pregame/charactercreate/gamepad/zo_charactercreateslider_gamepad.lua:112 -- self:SetName(GetString(SI_CREATE_CHARACTER_GAMEPAD_GENDER_SLIDER_NAME))
- pregame/charactercreate/keyboard/zo_charactercreateslider_keyboard.lua:53 -- self:SetName(displayName, "SI_CHARACTERAPPEARANCENAME", appearanceName)
- pregame/charactercreate/keyboard/zo_charactercreateslider_keyboard.lua:152 -- self:SetName(displayName, "SI_CHARACTERAPPEARANCENAME", appearanceName)