ZO_REMOTE_SCENE_CHANGE_ORIGIN
=
REMOTE_SCENE_STATE_CHANGE_ORIGIN_PREGAME
local
ZO_PregameSceneManager
ZO_SceneManager
:
Subclass
(
)
function
New
manager
.
self
return
end
OnScenesLoaded
SetBaseScene
"empty"
Show
HideTopLevel
top
SetHidden
true
SCENE_MANAGER