1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 |
ZO_REMOTE_SCENE_CHANGE_ORIGIN = REMOTE_SCENE_STATE_CHANGE_ORIGIN_INTERNAL
return manager
end
end
-- we'll just let the ingame GUI tell us if we should show or not
end
-- we don't keep a stack so ignore
end
end
if isRemoteScene then
end
-- we need the ingame GUI to tell us whether we actually get to show or not
-- so do nothing here
end
if isRemoteScene then
end
end
--Top Levels
topLevel . locksUIMode = locksUIMode
end
end
end
end
end
else
end
end
local topLevelHidden = false
topLevelHidden = true
end
end
return topLevelHidden
end
|