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DEFAULT_INVENTORY_FILTER_DIVIDER_TOP_OFFSET_Y = 105
do
if numUsedSlots < numSlots then
else
end
end
if numUsedSlots < numSlots then
else
end
end
local function InventoryInfoBar_ConnectStandardBar_Common ( infoBar , options , updateInventorySlotFnc , currencyConnectFnc , bagType )
if infoBar . isConnected then return end
local slotsDirty = true
slotsDirty = true
else
slotsDirty = false
end
end
if bagType == BAG_GUILDBANK then
else
end
if slotsDirty then
slotsDirty = false
end
end
end
infoBar . isConnected = true
end
InventoryInfoBar_ConnectStandardBar_Common ( infoBar , ZO_KEYBOARD_CARRIED_CURRENCY_OPTIONS , UpdateInventorySlots , ZO_SharedInventory_ConnectPlayerCurrencyLabel , BAG_BACKPACK )
end
InventoryInfoBar_ConnectStandardBar_Common ( infoBar , ZO_GAMEPAD_CURRENCY_OPTIONS , UpdateSlots_Gamepad , ZO_SharedInventory_ConnectPlayerCurrencyLabel , BAG_BACKPACK )
end
InventoryInfoBar_ConnectStandardBar_Common ( infoBar , ZO_GAMEPAD_CURRENCY_OPTIONS , UpdateSlots_Gamepad , ZO_SharedInventory_ConnectBankedCurrencyLabel , BAG_BANK )
end
InventoryInfoBar_ConnectStandardBar_Common ( infoBar , ZO_GAMEPAD_CURRENCY_OPTIONS , UpdateSlots_Gamepad , ZO_SharedInventory_ConnectGuildBankedCurrencyLabel , BAG_GUILDBANK )
end
end |