- ingame/fence/keyboard/fence_keyboard.lua:156 --
ZO_CurrencyControl_SetCurrencyData(priceControl, CURT_MONEY, data.stackLaunderPrice, CURRENCY_DONT_SHOW_ALL, (GetCarriedCurrencyAmount(CURT_MONEY) < data.stackLaunderPrice))
- ingame/storewindow/keyboard/storewindow_keyboard.lua:471 --
ZO_CurrencyControl_SetCurrencyData(self.currencyTelvarStonesDisplay, CURT_TELVAR_STONES, telvarStones, self.storeUsesTelvarStones)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:474 --
ZO_CurrencyControl_SetCurrencyData(self.currencyAlliancePointsDisplay, CURT_ALLIANCE_POINTS, alliancePoints, self.storeUsesAP)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:477 --
ZO_CurrencyControl_SetCurrencyData(self.currenyMoneyDisplay, CURT_MONEY, gold, self.storeUsesMoney)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:583 --
ZO_CurrencyControl_SetCurrencyData(priceControl, CURT_MONEY, data.stackBuyPrice, CURRENCY_DONT_SHOW_ALL, not self:HasEnoughCurrencyToBuyItem(CURT_MONEY, data.stackBuyPrice))
- ingame/storewindow/keyboard/storewindow_keyboard.lua:584 --
ZO_CurrencyControl_SetCurrencyData(priceControl, currencyType1, data.currencyQuantity1, CURRENCY_DONT_SHOW_ALL, not self:HasEnoughCurrencyToBuyItem(currencyType1, data.stackBuyPriceCurrency1), data.slotIndex, 1)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:585 --
ZO_CurrencyControl_SetCurrencyData(priceControl, currencyType2, data.currencyQuantity2, CURRENCY_DONT_SHOW_ALL, not self:HasEnoughCurrencyToBuyItem(currencyType2, data.stackBuyPriceCurrency2), data.slotIndex, 2)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:652 --
ZO_CurrencyControl_SetCurrencyData(currencyControl, CURT_MONEY, total, CURRENCY_DONT_SHOW_ALL, not self:HasEnoughCurrencyToBuyItem(CURT_MONEY, total))
- ingame/storewindow/keyboard/storewindow_keyboard.lua:653 --
ZO_CurrencyControl_SetCurrencyData(currencyControl, currencyType1, type1Total, CURRENCY_DONT_SHOW_ALL, not self:HasEnoughCurrencyToBuyItem(currencyType1, type1Total), entryIndex, 1)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:654 --
ZO_CurrencyControl_SetCurrencyData(currencyControl, currencyType2, type2Total, CURRENCY_DONT_SHOW_ALL, not self:HasEnoughCurrencyToBuyItem(currencyType2, type2Total), entryIndex, 2)