- ingame/inventory/inventory.lua:598 --
SHARED_INVENTORY:RegisterCallback("SlotAdded", function(bagId, slotIndex, newSlotData)
local inventory = manager.bagToInventoryType[bagId]
if inventory then
manager:OnInventoryItemAdded(inventory, bagId, slotIndex, newSlotData)
end
end)
- ingame/inventory/inventory.lua:605 --
SHARED_INVENTORY:RegisterCallback("SlotRemoved", function(bagId, slotIndex, oldSlotData)
local inventory = manager.bagToInventoryType[bagId]
if inventory then
manager:OnInventoryItemRemoved(inventory, bagId, slotIndex, oldSlotData)
end
end)
- ingame/inventory/inventory.lua:2204 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", OnFullInventoryUpdated)
- ingame/inventory/inventory.lua:2205 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", OnInventorySlotUpdated)
- ingame/inventory/inventory.lua:2219 --
SHARED_INVENTORY:RegisterCallback("FullQuestUpdate", OnQuestsUpdated)
- ingame/inventory/inventory.lua:2220 --
SHARED_INVENTORY:RegisterCallback("SingleQuestUpdate", OnSingleQuestUpdated)
- ingame/inventory/gamepad/gamepadinventory.lua:655 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", OnInventoryUpdated)
- ingame/inventory/gamepad/gamepadinventory.lua:656 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", OnInventoryUpdated)
- ingame/inventory/gamepad/gamepadinventory.lua:658 --
SHARED_INVENTORY:RegisterCallback("FullQuestUpdate", OnInventoryUpdated)
- ingame/inventory/gamepad/gamepadinventory.lua:659 --
SHARED_INVENTORY:RegisterCallback("SingleQuestUpdate", OnInventoryUpdated)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:106 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", OnInventoryUpdated)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:107 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", OnSingleSlotInventoryUpdate)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:564 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", MarkNewnessDirty)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:565 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", MarkNewnessDirty)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:130 --
SHARED_INVENTORY:RegisterCallback("ItemRepaired", OnItemRepaired)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:250 --
SHARED_INVENTORY:RegisterCallback("ItemRepaired", OnItemRepaired)