ingame/map/gamepad/worldmapquests_gamepad.lua:31 -- GAMEPAD_WORLD_MAP_QUESTS_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState)
if(newState == SCENE_SHOWING) then
self.data:RefreshList()
self.questList:Activate()
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
elseif(newState == SCENE_HIDDEN) then
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
self.questList:Deactivate()
end
end)