ingame/contacts/keyboard/friendslist_keyboard.lua:31 -- FRIENDS_LIST_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if(newState == SCENE_SHOWING) then
self:PerformDeferredInitialization()
KEYBIND_STRIP:AddKeybindButtonGroup(self.staticKeybindStripDescriptor)
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
elseif(newState == SCENE_HIDDEN) then
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.staticKeybindStripDescriptor)
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
end
end)