ESO Lua File v100012

libraries/zo_colorpicker/zo_colorpicker.lua

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--[[ Provides a simple color picker dialog
Usage:
COLOR_PICKER:Show(colorSelectedCallback[, r][, g][, b][, a])
*colorSelectedCallback - Called when a value is picked, signature: colorSelectedCallback(newR, newG, newB, newA)
*r - Optional starting red value (default: 1)
*g - Optional starting green value (default: 1)
*b - Optional starting blue value (default: 1)
*a - Optional starting alpha value, if no alpha value is provided the alpha slider is not shown, if one is provided the alpha slider is shown
]]
--
local FULL_WIDTH = 390
local FULL_HEIGHT = 225
local SMALL_WIDTH = 390
local SMALL_HEIGHT = 200
ZO_ColorPicker = ZO_Object:Subclass()
function ZO_ColorPicker:New(control)
     local picker = ZO_Object.New(self)
     picker:Initialize(control)
     return picker
end
function ZO_ColorPicker:Initialize(control)
     self.control = control
    local content = self.control:GetNamedChild("Content")
    self.content = content
     self.colorSelect = content:GetNamedChild("ColorSelect")
     self.colorSelectThumb = self.colorSelect:GetNamedChild("Thumb")
     self.colorSelect:SetColorWheelThumbTextureControl(self.colorSelectThumb)
     self.valueSlider = content:GetNamedChild("Value")
     self.valueSlider:GetThumbTextureControl():SetDrawLayer(3)
     self.valueTexture = self.valueSlider:GetNamedChild("Texture")
     self.alphaLabel = content:GetNamedChild("AlphaLabel")
     self.alphaSlider = content:GetNamedChild("Alpha")
     self.alphaSlider:GetThumbTextureControl():SetDrawLayer(3)
     self.alphaTexture = self.alphaSlider:GetNamedChild("Texture")
     local preview = content:GetNamedChild("Preview")
     self.previewInitialTexture = preview:GetNamedChild("TextureBottom")
    self.previewCurrentTexture = preview:GetNamedChild("TextureTop")
    local function SetColorFromSpinner(r, g, b, a)
        if not self.isUpdatingColors then
            self:SetColor(r, g, b, a)
        end
    end
    local spinners = content:GetNamedChild("Spinners")
    self.redSpinner = ZO_Spinner:New(spinners:GetNamedChild("Red"), 0, 255)
    self.redSpinner:RegisterCallback("OnValueChanged", function(value)
        local r, g, b, a = self:GetColors()
        SetColorFromSpinner(value / 255, g, b, a)
    end)
    self.redSpinner:SetNormalColor(ZO_ColorDef:New(1, .2, .2, 1))
    self.greenSpinner = ZO_Spinner:New(spinners:GetNamedChild("Green"), 0, 255)
    self.greenSpinner:RegisterCallback("OnValueChanged", function(value)
        local r, g, b, a = self:GetColors()
        SetColorFromSpinner(r, value / 255, b, a)
    end)
    self.greenSpinner:SetNormalColor(ZO_ColorDef:New(.2, 1, .2, 1))
    self.blueSpinner = ZO_Spinner:New(spinners:GetNamedChild("Blue"), 0, 255)
    self.blueSpinner:RegisterCallback("OnValueChanged", function(value)
        local r, g, b, a = self:GetColors()
        SetColorFromSpinner(r, g, value / 255, a)
    end)
    self.blueSpinner:SetNormalColor(ZO_ColorDef:New(.2, .2, 1, 1))
    self.alphaSpinner = ZO_Spinner:New(spinners:GetNamedChild("Alpha"), 0, 255)
    self.alphaSpinner:RegisterCallback("OnValueChanged", function(value)
        local r, g, b, a = self:GetColors()
        SetColorFromSpinner(r, g, b, value / 255)
    end)
    ZO_Dialogs_RegisterCustomDialog("COLOR_PICKER",
    {
        customControl = control,
        title =
        {
            text = SI_WINDOW_TITLE_COLOR_PICKER,
        },
        buttons =
        {
            {
                control =   control:GetNamedChild("Accept"),
                text =      SI_DIALOG_ACCEPT,
                keybind =   "DIALOG_PRIMARY",
                callback =  function() self:Confirm() end,
            },  
            {
                control =   control:GetNamedChild("Cancel"),
                text =      SI_DIALOG_CANCEL,
                keybind =   "DIALOG_NEGATIVE",
                callback =  function() COLOR_PICKER:Cancel() end,
            },
        }
    })
end
function ZO_ColorPicker:UpdateColors(r, g, b, a)
    self.isUpdatingColors = true
     local fullR, fullG, fullB = self.colorSelect:GetFullValuedColorAsRGB()
     self.valueTexture:SetGradientColors(ORIENTATION_VERTICAL, 0, 0, 0, 1, fullR, fullG, fullB, 1)
     if self.hasAlpha then
          self.previewCurrentTexture:SetColor(r, g, b, a)
     else
          self.previewCurrentTexture:SetColor(r, g, b, 1)
     end
    --Even though the alpha is 1.0 at the right, a lower value gives a better visual
     self.alphaTexture:SetGradientColors(ORIENTATION_HORIZONTAL, r, g, b, 0, r, g, b, .85)
    self.redSpinner:SetValue(r * 255)
    self.greenSpinner:SetValue(g * 255)
    self.blueSpinner:SetValue(b * 255)
    if self.hasAlpha then
        self.alphaSpinner:SetValue(a * 255)
    end
    self.isUpdatingColors = false
     if self.colorSelectedCallback then
          if self.hasAlpha then
               self.colorSelectedCallback(r, g, b, a)
          else
               self.colorSelectedCallback(r, g, b)
          end
     end
end
function ZO_ColorPicker:OnColorSet(r, g, b)
     self:UpdateColors(r, g, b, self.alphaSlider:GetValue())
end
function ZO_ColorPicker:OnValueSet(value)
     self.colorSelect:SetValue(value)
end
function ZO_ColorPicker:OnAlphaSet(value)
     local r, g, b = self.colorSelect:GetColorAsRGB()
     self:UpdateColors(r, g, b, value)
end
function ZO_ColorPicker:SetColor(r, g, b, a)
     self.colorSelect:SetColorAsRGB(r, g, b)
     self.valueSlider:SetValue(1 - self.colorSelect:GetValue())
     if self.hasAlpha then
          self.alphaSlider:SetValue(a or 1)
     end
     self:UpdateColors(r, g, b, a or 1)
end
function ZO_ColorPicker:GetColors()
     local r, g, b = self.colorSelect:GetColorAsRGB()
     if self.hasAlpha then
          return r, g, b, self.alphaSlider:GetValue()
     end
     return r, g, b
end
function ZO_ColorPicker:Confirm()
    ZO_Dialogs_ReleaseDialog("COLOR_PICKER")
end
function ZO_ColorPicker:Cancel()
     if self.colorSelectedCallback then
          if self.hasAlpha then
               self.colorSelectedCallback(self.initialR, self.initialG, self.initialB, self.initialA)
          else
               self.colorSelectedCallback(self.initialR, self.initialG, self.initialB)
          end
     end
     self:Confirm()
end
function ZO_ColorPicker:Show(colorSelectedCallback, r, g, b, a)
     self.initialR = r or 1
     self.initialG = g or 1
     self.initialB = b or 1
     self.initialA = a or 1
     self.hasAlpha = a ~= nil
    self:SetAlphaLimits(0, 1)
     self:SetColor(self.initialR, self.initialG, self.initialB, self.initialA)
    self.previewInitialTexture:SetColor(self.initialR, self.initialG, self.initialB, self.initialA)
    ZO_Dialogs_ShowDialog("COLOR_PICKER")
end
function ZO_ColorPicker:IsShown()
    return not self.control:IsHidden()
end
function ZO_ColorPicker:UpdateLayout()
     self.content:SetHeight(self.hasAlpha and FULL_HEIGHT or SMALL_HEIGHT)
     if self.hasAlpha then
          self.alphaLabel:SetHidden(false)
          self.alphaSlider:SetHidden(false)
        self.alphaSpinner:GetControl():SetHidden(false)
        self.alphaSlider:SetMinMax(self.alphaLowerLimit, self.alphaUpperLimit)
     else
          self.alphaLabel:SetHidden(true)
          self.alphaSlider:SetHidden(true)
        self.alphaSpinner:GetControl():SetHidden(true)
     end
end
function ZO_ColorPicker:SetAlphaLimits(alphaLowerLimit, alphaUpperLimit)
    self.alphaLowerLimit = alphaLowerLimit or 0
    self.alphaUpperLimit = alphaUpperLimit or 1
    self:UpdateLayout()
end
--[[ XML Handlers ]]--
     COLOR_PICKER = ZO_ColorPicker:New(self)
end