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end
end
end
local userFacingName
-- Prioritize the userID if using the gamepad UI, but fallback to character name on PC for cases where
-- we have the character name but not the userID
else
-- Prioritize the character name in the keyboard UI.
userFacingName = characterName ~= "" and characterName or ZO_FormatUserFacingDisplayName ( displayName )
end
return userFacingName
end
end
end |