ESO Lua File v100012

ingame/leaderboards/raidleaderboards_shared.lua

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-----------------
-- Raid Leaderboards
-----------------
RAID_LEADERBOARD_SELECT_OPTION_DEFAULT = 0
RAID_LEADERBOARD_SELECT_OPTION_SKIP_WEEKLY = 1
RAID_LEADERBOARD_SELECT_OPTION_PREFER_WEEKLY = 2
RAID_LEADERBOARD_SYSTEM_NAME = "raidLeaderboards"
local HEADER_ICONS =
{
    [RAID_CATEGORY_TRIAL] =
    {
        up = "EsoUI/Art/Journal/leaderboard_indexIcon_raids_up.dds", 
        down = "EsoUI/Art/Journal/leaderboard_indexIcon_raids_down.dds", 
        over = "EsoUI/Art/Journal/leaderboard_indexIcon_raids_over.dds",
    },
    [RAID_CATEGORY_CHALLENGE] =
    {
        up = "EsoUI/Art/Journal/leaderboard_indexIcon_challenge_up.dds", 
        down = "EsoUI/Art/Journal/leaderboard_indexIcon_challenge_down.dds", 
        over = "EsoUI/Art/Journal/leaderboard_indexIcon_challenge_over.dds",
    },
}
ZO_RaidLeaderboardsManager_Shared = ZO_LeaderboardBase_Shared:Subclass()
function ZO_RaidLeaderboardsManager_Shared:New(...)
    local manager = ZO_LeaderboardBase_Shared.New(self, ...)
    return manager
end
function ZO_RaidLeaderboardsManager_Shared:Initialize(...)
    ZO_LeaderboardBase_Shared.Initialize(self, ...)
end
function ZO_RaidLeaderboardsManager_Shared:RegisterForEvents(control)
    local function SelectCurrentRaid()
        local currentRaidId = GetCurrentParticipatingRaidId()
        if currentRaidId > 0 then
            self:SelectRaidById(currentRaidId, RAID_LEADERBOARD_SELECT_OPTION_PREFER_WEEKLY)
        end
    end
    control:RegisterForEvent(EVENT_RAID_LEADERBOARD_PLAYER_DATA_CHANGED, function() self:UpdatePlayerInfo() end)
    control:RegisterForEvent(EVENT_RAID_PARTICIPATION_UPDATE, function() SelectCurrentRaid(); self:UpdatePlayerParticipationStatus() end)
    control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, function() self:UpdatePlayerParticipationStatus(); self:UpdateRaidScore() end)
    control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:UpdateRaidScore() end)
    control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, SelectCurrentRaid)
end
local function GetSingleRaidEntryInfo(entryIndex, raidIndex)
    return GetRaidLeaderboardEntryInfo(raidIndex, entryIndex)
end
local function GetRaidLeaderboardTitleName(raidIndex)
    local raidName, isWeekly = GetRaidLeaderboardInfo(raidIndex)
    if isWeekly then
        return zo_strformat(SI_RAID_LEADERBOARDS_WEEKLY_RAID, raidName)
    else
        return zo_strformat(SI_RAID_LEADERBOARDS_RAID_NAME, raidName)
    end
end
local function GetRaidLeaderboardEntryConsoleIdRequestParams(entryIndex, raidIndex)
    return ZO_ID_REQUEST_TYPE_RAID_LEADERBOARD, raidIndex, entryIndex
end
function ZO_RaidLeaderboardsManager_Shared:InitializeCategories()
    local addedNode = false
    local numRaids = GetNumRaidLeaderboards()
    if numRaids > 0 then
        self.headers = {}
        for raidIndex = 1, numRaids do
            if not self.raidListNodes[raidIndex] then
                
                local raidName, isWeekly, raidId, category = GetRaidLeaderboardInfo(raidIndex)
                -- add new category headers as needed
                if not self.headers[category] then
                    self.headers[category] = self.leaderboardSystem:AddCategory(GetString("SI_RAIDCATEGORY", category), HEADER_ICONS[category].up, HEADER_ICONS[category].down, HEADER_ICONS[category].over)
                    addedNode = true
                end
                
                local nodeName
                if isWeekly then
                    nodeName = GetString(SI_RAID_LEADERBOARDS_WEEKLY)
                else
                    nodeName = zo_strformat(SI_RAID_LEADERBOARDS_RAID_NAME, raidName)
                end
                local node = self.leaderboardSystem:AddEntry(self, nodeName, GetRaidLeaderboardTitleName, self.headers[category], raidIndex, GetNumRaidLeaderboardEntries, nil, GetSingleRaidEntryInfo, nil, GetString(SI_RAID_LEADERBOARDS_HEADER_SCORE), GetRaidLeaderboardEntryConsoleIdRequestParams)
                if node then
                    local nodeData = node.GetData and node:GetData() or node
                    nodeData.raidId = raidId
                    nodeData.isWeekly = isWeekly
                end
                self.raidListNodes[raidIndex] = node
                addedNode = true
            end
        end
        if addedNode then
            self.leaderboardSystem:UpdateCategories()
        end
    end
end
function ZO_RaidLeaderboardsManager_Shared:SelectRaidById(raidId, selectOption, openLeaderboards)
    selectOption = selectOption or RAID_LEADERBOARD_SELECT_OPTION_DEFAULT
    local selectedNode
    for _, node in ipairs(self.raidListNodes) do
        local nodeData = node.GetData and node:GetData() or node
        if nodeData.raidId == raidId then
            if selectOption == RAID_LEADERBOARD_SELECT_OPTION_SKIP_WEEKLY then
                if not nodeData.isWeekly then
                    selectedNode = node
                    break
                end
            elseif selectOption == RAID_LEADERBOARD_SELECT_OPTION_PREFER_WEEKLY then
                selectedNode = node
                if nodeData.isWeekly then
                    break
                end
            else
                selectedNode = node
                break
            end
        end
    end
    if selectedNode then
        self.leaderboardSystem:SelectNode(selectedNode)
        if openLeaderboards then
            SCENE_MANAGER:Push(self.leaderboardScene:GetName())
        end
    end
end
function ZO_RaidLeaderboardsManager_Shared:OnDataChanged()
    self.leaderboardSystem:OnLeaderboardDataChanged(self)
end
local timerLabelLastUpdateSecs = 0
local UPDATE_INTERVAL_SECS = 1
function ZO_RaidLeaderboardsManager_Shared:TimerLabelOnUpdate(currentTime)
    if currentTime - timerLabelLastUpdateSecs >= UPDATE_INTERVAL_SECS then
        local secsUntilEnd, secsUntilNextStart = GetRaidOfTheWeekTimes()
        if secsUntilEnd > 0 then
            self.timerLabelIdentifier = SI_RAID_LEADERBOARDS_CLOSES_IN_TIMER
            self.timerLabelData = ZO_FormatTime(secsUntilEnd, TIME_FORMAT_STYLE_COLONS, TIME_FORMAT_PRECISION_TWELVE_HOUR)
        elseif secsUntilNextStart > 0 then
            self.timerLabelIdentifier = SI_RAID_LEADERBOARDS_REOPENS_IN_TIMER
            self.timerLabelData = ZO_FormatTime(secsUntilNextStart, TIME_FORMAT_STYLE_COLONS, TIME_FORMAT_PRECISION_TWELVE_HOUR)
        else
            self.timerLabelIdentifier = nil
            self.timerLabelData = nil
        end
        timerLabelLastUpdateSecs = currentTime
        self:RefreshHeaderTimer()
    end
end
function ZO_RaidLeaderboardsManager_Shared:UpdatePlayerInfo()
    local rank, bestScore = GetRaidLeaderboardLocalPlayerInfo(self.selectedSubType)
    self.currentRankData = rank and rank > 0 and rank
    self.currentScoreData = bestScore and bestScore > 0 and bestScore
    local _, isWeekly = GetRaidLeaderboardInfo(self.selectedSubType)
    if isWeekly then
        self.control:SetHandler("OnUpdate", function(_, currentTime) self:TimerLabelOnUpdate(currentTime) end)
    else
        timerLabelLastUpdateSecs = 0
        self.control:SetHandler("OnUpdate", nil)
        self.timerLabelIdentifier = nil
        self.timerLabelData = nil
        self:RefreshHeaderTimer()
    end
    self:RefreshHeaderPlayerInfo(isWeekly)
end
function ZO_RaidLeaderboardsManager_Shared:UpdatePlayerParticipationStatus()
    self.participating, self.credited = GetPlayerRaidParticipationInfo(self.selectedSubType)
    local hideScoringInfoHelpIcon
    if self.participating then
        if self.credited then
            hideScoringInfoHelpIcon = true
            self.scoringInfoText = GetString(SI_RAID_LEADERBOARDS_PARTICIPATING)
        else
            hideScoringInfoHelpIcon = false
            self.scoringInfoText = GetString(SI_RAID_LEADERBOARDS_PARTICIPATING_NOT_ELIGIBLE)
        end
    else
        hideScoringInfoHelpIcon = true
        self.scoringInfoText = GetString(SI_RAID_LEADERBOARDS_NOT_PARTICIPATING)
    end
    if self.scoringInfoHelpIcon then
        self.scoringInfoHelpIcon:SetHidden(hideScoringInfoHelpIcon)
    end
end
function ZO_RaidLeaderboardsManager_Shared:UpdateRaidScore()
    local raidInProgress, raidComplete = GetPlayerRaidProgressInfo(self.selectedSubType)
    local showScore = raidInProgress or raidComplete
    self:RefreshActiveScore(showScore)
end
function ZO_RaidLeaderboardsManager_Shared:OnSubtypeSelected(subType)
    self.selectedSubType = subType
end