- ingame/map/worldmap.lua:2751 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:2857 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3285 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:3368 --
IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:3368 --
IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:3436 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4085 --
IsNormalizedPointInsideMapBounds(NX, NY)
- ingame/map/worldmap.lua:4810 --
IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:4920 --
IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/worldmap.lua:4933 --
IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/worldmap.lua:4958 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5007 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5022 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5204 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:6004 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:6090 --
IsNormalizedPointInsideMapBounds(x, y)