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--these aren't real settings so they aren't part of the SettingPanel enum
SETTING_PANEL_GAMEPAD_PREGAME = 5000
--Pregame Options Table
GAMEPAD_SETTINGS_DATA =
{
[ SETTING_PANEL_GAMEPAD_PREGAME ] =
{
{
system = SETTING_TYPE_CUSTOM ,
settingId = OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_VIEW_CREDITS ,
} ,
{
system = SETTING_TYPE_CUSTOM ,
settingId = OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_PLAY_CINEMATIC ,
} ,
} ,
[ SETTING_PANEL_CAMERA ] =
{
{
system = SETTING_TYPE_GAMEPAD ,
settingId = GAMEPAD_SETTING_INVERT_Y ,
} ,
{
system = SETTING_TYPE_GAMEPAD ,
settingId = GAMEPAD_SETTING_CAMERA_SENSITIVITY ,
} ,
} ,
[ SETTING_PANEL_GAMEPLAY ] =
{
{
system = SETTING_TYPE_GAMEPAD ,
settingId = GAMEPAD_SETTING_VIBRATION ,
} ,
} ,
[ SETTING_PANEL_VIDEO ] =
{
{
system = SETTING_TYPE_GRAPHICS ,
settingId = GRAPHICS_SETTING_GAMMA_ADJUSTMENT ,
} ,
} ,
[ SETTING_PANEL_AUDIO ] =
{
{
system = SETTING_TYPE_AUDIO ,
settingId = AUDIO_SETTING_AUDIO_VOLUME ,
} ,
{
system = SETTING_TYPE_AUDIO ,
settingId = AUDIO_SETTING_MUSIC_VOLUME ,
} ,
{
system = SETTING_TYPE_AUDIO ,
settingId = AUDIO_SETTING_AMBIENT_VOLUME ,
} ,
{
system = SETTING_TYPE_AUDIO ,
settingId = AUDIO_SETTING_SFX_VOLUME ,
} ,
{
system = SETTING_TYPE_AUDIO ,
settingId = AUDIO_SETTING_UI_VOLUME ,
} ,
{
system = SETTING_TYPE_AUDIO ,
settingId = AUDIO_SETTING_VO_VOLUME ,
} ,
{
system = SETTING_TYPE_AUDIO ,
settingId = AUDIO_SETTING_FOOTSTEPS_VOLUME ,
} ,
} ,
}
local ZO_OptionsPanel_Gamepad_Pregame_ControlData =
{
--Pregame Gamepad settings
[ SETTING_TYPE_CUSTOM ] =
{
--View Credits
[ OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_VIEW_CREDITS ] =
{
controlType = OPTIONS_INVOKE_CALLBACK ,
system = SETTING_TYPE_CUSTOM ,
settingId = OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_VIEW_CREDITS ,
} ,
--Play Cinematic
[ OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_PLAY_CINEMATIC ] =
{
controlType = OPTIONS_INVOKE_CALLBACK ,
system = SETTING_TYPE_CUSTOM ,
settingId = OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_PLAY_CINEMATIC ,
end
} ,
}
}
ZO_SharedOptions_SettingsData [ SETTING_PANEL_GAMEPAD_PREGAME ] = ZO_OptionsPanel_Gamepad_Pregame_ControlData |