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overlay . pulseTimeline = ANIMATION_MANAGER : CreateTimelineFromVirtual ( "ZO_UICombatOverlayAnimation" , overlay . control )
overlay . fadeOutTimeline = ANIMATION_MANAGER : CreateTimelineFromVirtual ( "ZO_UICombatOverlayFadeOut" , overlay . control )
end
return overlay
end
else
end
end
end
end |