ESO Lua File v100011

ingame/lorelibrary/gamepad/library_common_gamepad.lua

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--[[Basic screen]]--
ZO_LoreLibraryBookSetGamepad = ZO_Gamepad_ParametricList_Screen:Subclass()
function ZO_LoreLibraryBookSetGamepad:New(...)
    return ZO_Gamepad_ParametricList_Screen.New(self, ...)
end
function ZO_LoreLibraryBookSetGamepad:Initialize(control)
    ZO_Gamepad_ParametricList_Screen.Initialize(self, control, false)
    self.itemList = ZO_Gamepad_ParametricList_Screen.GetMainList(self)
    self.headerData = {
            titleText = GetString(SI_WINDOW_TITLE_LORE_LIBRARY),
            data1HeaderText = "",
            data1Text = "",
        }
end
function ZO_LoreLibraryBookSetGamepad:InitializeEvents()
    local function OnInitialized()
        if self.control:IsControlHidden() then
            self.dirty = true
        else
            self:Update()
        end
    end
    local function OnBookLearned(eventCode, categoryIndex, collectionIndex, bookIndex)
        if self.control:IsControlHidden() then
            self.dirty = true
        else
            self:Update()
        end
    end
    self.control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, OnInitialized)
    self.control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, OnBookLearned)
end