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-----------------
-- Raid Leaderboards
-----------------
RAID_LEADERBOARD_SELECT_OPTION_DEFAULT = 0
RAID_LEADERBOARD_SELECT_OPTION_SKIP_WEEKLY = 1
RAID_LEADERBOARD_SELECT_OPTION_PREFER_WEEKLY = 2
RAID_LEADERBOARD_SYSTEM_NAME = "raidLeaderboards"
local HEADER_ICONS =
{
[ RAID_CATEGORY_TRIAL ] =
{
up = "EsoUI/Art/Journal/leaderboard_indexIcon_raids_up.dds" ,
down = "EsoUI/Art/Journal/leaderboard_indexIcon_raids_down.dds" ,
over = "EsoUI/Art/Journal/leaderboard_indexIcon_raids_over.dds" ,
} ,
[ RAID_CATEGORY_CHALLENGE ] =
{
up = "EsoUI/Art/Journal/leaderboard_indexIcon_challenge_up.dds" ,
down = "EsoUI/Art/Journal/leaderboard_indexIcon_challenge_down.dds" ,
over = "EsoUI/Art/Journal/leaderboard_indexIcon_challenge_over.dds" ,
} ,
}
return manager
end
end
if currentRaidId > 0 then
end
end
control : RegisterForEvent ( EVENT_RAID_LEADERBOARD_PLAYER_DATA_CHANGED , function ( ) self : UpdatePlayerInfo ( ) end )
control : RegisterForEvent ( EVENT_RAID_PARTICIPATION_UPDATE , function ( ) SelectCurrentRaid ( ) ; self : UpdatePlayerParticipationStatus ( ) end )
control : RegisterForEvent ( EVENT_RAID_TIMER_STATE_UPDATE , function ( ) self : UpdatePlayerParticipationStatus ( ) ; self : UpdateRaidScore ( ) end )
end
end
if isWeekly then
else
end
end
local addedNode = false
if numRaids > 0 then
for raidIndex = 1 , numRaids do
-- add new category headers as needed
self . headers [ category ] = self . leaderboardSystem : AddCategory ( GetString ( "SI_RAIDCATEGORY" , category ) , HEADER_ICONS [ category ] . up , HEADER_ICONS [ category ] . down , HEADER_ICONS [ category ] . over )
addedNode = true
end
local nodeName
if isWeekly then
else
end
local node = self . leaderboardSystem : AddEntry ( self , nodeName , GetRaidLeaderboardTitleName , self . headers [ category ] , raidIndex , GetNumRaidLeaderboardEntries , nil , GetSingleRaidEntryInfo , nil , GetString ( SI_RAID_LEADERBOARDS_HEADER_SCORE ) )
if node then
nodeData . raidId = raidId
nodeData . isWeekly = isWeekly
end
addedNode = true
end
end
if addedNode then
end
end
end
selectOption = selectOption or RAID_LEADERBOARD_SELECT_OPTION_DEFAULT
local selectedNode
if nodeData . raidId == raidId then
if selectOption == RAID_LEADERBOARD_SELECT_OPTION_SKIP_WEEKLY then
if not nodeData . isWeekly then
selectedNode = node
break
end
elseif selectOption == RAID_LEADERBOARD_SELECT_OPTION_PREFER_WEEKLY then
selectedNode = node
if nodeData . isWeekly then
break
end
else
selectedNode = node
break
end
end
end
if selectedNode then
if openLeaderboards then
end
end
end
end
local timerLabelLastUpdateSecs = 0
local UPDATE_INTERVAL_SECS = 1
if currentTime - timerLabelLastUpdateSecs >= UPDATE_INTERVAL_SECS then
if secsUntilEnd > 0 then
self . timerLabelData = ZO_FormatTime ( secsUntilEnd , TIME_FORMAT_STYLE_COLONS , TIME_FORMAT_PRECISION_TWELVE_HOUR )
elseif secsUntilNextStart > 0 then
self . timerLabelData = ZO_FormatTime ( secsUntilNextStart , TIME_FORMAT_STYLE_COLONS , TIME_FORMAT_PRECISION_TWELVE_HOUR )
else
end
timerLabelLastUpdateSecs = currentTime
end
end
if isWeekly then
self . control : SetHandler ( "OnUpdate" , function ( _ , currentTime ) self : TimerLabelOnUpdate ( currentTime ) end )
else
timerLabelLastUpdateSecs = 0
end
end
local hideScoringInfoHelpIcon
hideScoringInfoHelpIcon = true
else
hideScoringInfoHelpIcon = false
end
else
hideScoringInfoHelpIcon = true
end
end
end
local showScore = raidInProgress or raidComplete
end
end |