1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 |
if ( slot ) then
if ( slot . locked ) then
return false
end
return false
end
local gamepadData =
{
inventorySlotControl = inventorySlotControl ,
bagId = bagId ,
slotIndex = slotIndex ,
}
else
end
return true
end
return false
end
end
stackControl . stackSize = stackSize
stackControl . slotControl = inventorySlotControl
GetControl ( stackControl , "Prompt" ) : SetText ( zo_strformat ( SI_INVENTORY_SPLIT_STACK_PROMPT , qualityColor : Colorize ( itemName ) ) )
end
{
title =
{
} ,
buttons =
{
[ 1 ] =
{
-- Auto-drop into whatever bag this came from
end ,
} ,
[ 2 ] =
{
}
}
} )
if ( cursorType == MOUSE_CONTENT_INVENTORY_ITEM ) then
end
end
end
end |