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--Interaction Manager
---------------------
return manager
end
if ( self . currentInteraction and ( interaction . type ~= self . currentInteraction . type ) and self . currentInteraction . End ) then
end
end
end
end
local interactTypes = interaction . interactTypes
if ( interactTypes ) then
for i = 1 , # interactTypes do
end
end
end
if interaction == nil then
else
end
end
end
end
end
-- function wrappers as this manager function is called from
-- multiple files. Now just redirects it to the proper object
-------------------------------------------------------------
end
end
-- Globals
-------------------------------------------------------------
|