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local GUILD_EVENT_DATA = 1
local REQUEST_NEWEST_TIME = 5
local LOAD_CONTROL_TRIGGER_TIME = . 5
manager . requestCount = 0
manager . masterList = { }
ZO_ScrollList_AddDataType ( manager . list , GUILD_EVENT_DATA , "ZO_GuildHistoryRow" , 45 , function ( control , data ) manager : SetupGuildEvent ( control , data ) end )
manager . sortFunction = function ( listEntry1 , listEntry2 ) return manager : CompareGuildEvents ( listEntry1 , listEntry2 ) end
manager . nextRequestNewestTime = 0
if ( time > manager . nextRequestNewestTime ) then
manager . nextRequestNewestTime = time + REQUEST_NEWEST_TIME
if ( manager . selectedCategory and manager . guildId ) then
end
end
if manager . requestCount > 0 then
if not manager . nextLoadControlTrigger then
manager . nextLoadControlTrigger = time + LOAD_CONTROL_TRIGGER_TIME
elseif time > manager . nextLoadControlTrigger then
end
end
end )
control : RegisterForEvent ( EVENT_GUILD_HISTORY_CATEGORY_UPDATED , function ( _ , guildId , category ) manager : OnGuildHistoryCategoryUpdated ( guildId , category ) end )
control : RegisterForEvent ( EVENT_GUILD_HISTORY_RESPONSE_RECEIVED , function ( ) manager : OnGuildHistoryResponseReceived ( ) end )
if ( state == SCENE_SHOWING ) then
elseif ( state == SCENE_HIDDEN ) then
end
end )
return manager
end
{
alignment = KEYBIND_STRIP_ALIGN_RIGHT ,
-- Show More
{
keybind = "UI_SHORTCUT_PRIMARY" ,
return self . selectedCategory ~= nil and self . selectedSubcategory == nil and DoesGuildHistoryCategoryHaveMoreEvents ( self . guildId , self . selectedCategory )
end ,
end ,
} ,
}
end
--Category Header
local categoryData = GUILD_HISTORY_CATEGORIES [ categoryId ]
if ( open ) then
end
end
--Subcategory Entry
end
if ( selected ) then
--if it's the same category we can just mess with the filter instead of rebuilding the whole list
else
end
end
end
self . categoryTree : AddTemplate ( "ZO_GuildHistorySubcategoryEntry" , SubcategoryEntrySetup , SubcategoryEntrySelected )
--Build Tree
local categoryData = GUILD_HISTORY_CATEGORIES [ i ]
if ( categoryData ) then
local categoryNode = self . categoryTree : AddNode ( "ZO_IconHeader" , i , nil , SOUNDS . GUILD_HISTORY_BLADE_SELECTED )
--All
self . categoryTree : AddNode ( "ZO_GuildHistorySubcategoryEntry" , { categoryId = i , name = GetString ( SI_GUILD_HISTORY_SUBCATEGORY_ALL ) } , categoryNode , SOUNDS . GUILD_HISTORY_ENTRY_SELECTED )
if ( categoryData . subcategories ) then
self . categoryTree : AddNode ( "ZO_GuildHistorySubcategoryEntry" , { categoryId = i , subcategoryId = subcategoryId , name = GetString ( categoryData . subcategoryEnumName , subcategoryId ) } , categoryNode , SOUNDS . GUILD_HISTORY_ENTRY_SELECTED )
end
end
end
end
end
end
end
data . description = self : FormatEvent ( data . eventType , data . param1 , data . param2 , data . param3 , data . param4 , data . param5 , data . param6 )
end
end
end
end
end
return GUILD_EVENT_EVENT_FORMAT [ eventType ] ~= nil
end
local eventType , secsSinceEvent , param1 , param2 , param3 , param4 , param5 , param6 = GetGuildEventInfo ( self . guildId , self . selectedCategory , i )
eventType = eventType ,
param1 = param1 ,
param2 = param2 ,
param3 = param3 ,
param4 = param4 ,
param5 = param5 ,
param6 = param6 ,
secsSinceEvent = secsSinceEvent ,
} )
end
end
end
end
end
end
end
end
if ( # scrollData > 1 ) then
end
end
end
end
end
end
end
end
end
end
end
--Events
end
end
end
--Global XML
end |