- ingame/fence/gamepad/fencewindowlaunder_gamepad.lua:34 --
STORE_WINDOW_GAMEPAD:SetupSpinner(selectedData.stackCount, selectedData.stackCount, selectedData.launderPrice, selectedData.currencyType1)
- ingame/fence/gamepad/fencewindowsell_gamepad.lua:42 --
STORE_WINDOW_GAMEPAD:SetupSpinner(itemData.stackCount, itemData.stackCount, selectedData.sellPrice, selectedData.currencyType1)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:87 --
STORE_WINDOW_GAMEPAD:SetupSpinner(zo_max(GetStoreEntryMaxBuyable(selectedData.slotIndex), 1), 1, selectedData.sellPrice, selectedData.currencyType1 or CURRENCY_TYPE_MONEY)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:85 --
STORE_WINDOW_GAMEPAD:SetupSpinner(selectedData.stackCount, selectedData.stackCount, selectedData.sellPrice, selectedData.currencyType1 or CURRENCY_TYPE_MONEY)