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ZO_MARKET_PRODUCT_WIDTH = 302
ZO_MARKET_PRODUCT_COLUMN_PADDING = 10
ZO_MARKET_PRODUCT_BUNDLE_WIDTH = 2 * ZO_MARKET_PRODUCT_WIDTH + ZO_MARKET_PRODUCT_COLUMN_PADDING
ZO_MARKET_PRODUCT_HEIGHT = 200
local ICON_PADDING = 6 -- amount of x and y padding to give icons in frames
--
--[[ Keyboard MarketProduct ]] --
--
end
end
local backgroundSaturation = isAvailable and 0 or 1
local backgroundColor = isAvailable and ZO_MARKET_DEFAULT_BACKGROUND_COLOR or ZO_MARKET_PURCHASED_BACKGROUND_COLOR
local hasBackground = background ~= ZO_NO_TEXTURE_FILE
if hasBackground then
end
end
--ZO_Dialogs_ShowDialog("MARKET_INSUFFICIENT_CROWNS_WITH_LINK", ZO_BUY_CROWNS_URL, ZO_BUY_CROWNS_FRONT_FACING_ADDRESS)
else
end
end
end
function KeyboardMarketProduct : InitializeMarketProductIcon ( attachmentIndex , attachmentType , purchased )
return marketProductIcon
end
-- MarketProduct mouse functions
end
end
end
end
if ( button == 1 ) then
end
elseif ( button == 2 ) then
end
else
end
end
end
end
end
end
if ( button == 1 ) then
end
end
end
if activeIcon then
if activeIcon . attachmentType == MARKET_ATTACHMENT_COLLECTIBLE then
ItemTooltip : SetCollectible ( collectibleId , DONT_SHOW_COLLECTIBLE_NICKNAME , DONT_SHOW_COLLECTIBLE_HINT )
elseif activeIcon . attachmentType == MARKET_ATTACHMENT_ITEM then
end
end
end
end
end
--
--[[ MarketProductBundle ]] --
--
end
KeyboardMarketProduct . Initialize ( self , controlId , "ZO_MarketProductBundle" , parent , iconPool , owner )
end
function ZO_MarketProductBundle : PerformLayout ( name , description , cost , discountedCost , discountPercent , icon , background , isNew , isFeatured )
end
local BUNDLE_ICON_SIZE = 64
local iconControls = { }
end
local marketProductIcon = self : InitializeMarketProductIcon ( i , MARKET_ATTACHMENT_COLLECTIBLE , purchased )
end
return iconControls
end
local BUNDLE_ROW_PADDING = 5
local BUNDLE_COLUMN_PADDING = 5
local NUM_BUNDLE_ROWS = 2
local numControls = # iconControls
local topRowControls
local bottomRowControls
if numControls == 2 then
topRowControls = iconControls
bottomRowControls = { }
else
topRowControls = { }
bottomRowControls = { }
if index <= numTopRow then
else
end
end
end
local previousControl
local previousRowControl
if index == 1 then
else
end
end
previousControl = nil
if index == 1 then
-- offset the bottom row if we have fewer items in the bottom row
local rowIsSmaller = # topRowControls - # bottomRowControls >= 1
if rowIsSmaller then
else
end
firstInRow = false
else
end
end
end
ZO_MarketClasses_Shared_ApplyTextColorToLabel ( self . description , not self . purchased , ZO_NORMAL_TEXT , ZO_DEFAULT_TEXT )
end
else
return false
end
end
return self : IsActiveIconCollectible ( ) and self : CanPreviewCollectible ( self . activeMarketProductIcon : GetAttachmentIndex ( ) )
end
end
end
return true
end
end
end
--
--[[ MarketProductIndividual ]] --
--
end
end
local SINGLE_ICON_SIZE = 64
function ZO_MarketProductIndividual : PerformLayout ( name , description , cost , discountedCost , discountPercent , icon , background , isNew , isFeatured )
--safeguard against empty MarketProducts
local attachmentType = self : GetNumAttachedCollectibles ( ) == 1 and MARKET_ATTACHMENT_COLLECTIBLE or MARKET_ATTACHMENT_ITEM
--only show the icon if we have no background or it's an item that has a stack
local showIcon = background == ZO_NO_TEXTURE_FILE or marketProductIcon . hasStack
-- only show the frame when the icon is being showed on top of a background
local showFrame = background ~= ZO_NO_TEXTURE_FILE and showIcon
end
end
end
end
end
return false
end
end
if activeIcon then
if activeIcon . attachmentType == MARKET_ATTACHMENT_COLLECTIBLE then
ItemTooltip : SetCollectible ( collectibleId , DONT_SHOW_COLLECTIBLE_NICKNAME , DONT_SHOW_COLLECTIBLE_HINT )
elseif activeIcon . attachmentType == MARKET_ATTACHMENT_ITEM then
end
end
end
--
--[[ MarketProductIcon ]] --
--
MARKET_ATTACHMENT_NONE = 0
MARKET_ATTACHMENT_ITEM = 1
MARKET_ATTACHMENT_COLLECTIBLE = 2
return marketProductIcon
end
local SURFACE_SELECTED_INDEX = 2
local TEMPLATE_NAME = "ZO_MarketProductIcon"
end
if attachmentType == MARKET_ATTACHMENT_ITEM then
local itemId , iconFile , name , itemQuality , requiredLevel , itemCount = GetMarketProductItemInfo ( marketProductId , attachmentIndex )
if itemCount > 1 then
end
elseif attachmentType == MARKET_ATTACHMENT_COLLECTIBLE then
-- even if a bundle isn't marked as purchased, a collectible may still be unlocked/purchased unlike items
if not bundlePurchased then
end
end
local iconSaturation = bundlePurchased and 1 or 0
end
end
end
end
end
local paddedLength = length - ICON_PADDING
end
end
end
end
end
end
-- ZO_MarketProductIcon mouse functions
local DONT_SHOW_COLLECTIBLE_NICKNAME = false
local DONT_SHOW_COLLECTIBLE_HINT = false
end
end
if ( button == 1 ) then
elseif ( button == 2 ) then
else
end
end
elseif marketProduct : CanPreviewCollectible ( self . attachmentIndex ) and IsCharacterPreviewingAvailable ( ) then
AddMenuItem ( GetString ( SI_MARKET_ACTION_PREVIEW ) , function ( ) marketProduct : PreviewCollectible ( self . attachmentIndex ) end )
end
end
end
end
--
--[[ XML Handlers ]] --
--
end
end
end
end
do
local TEXTURE_WIDTH = 256
local TEXTURE_HEIGHT = 256
local FRAME_WIDTH = 64
local FRAME_HEIGHT = 64
local FRAME_SLICE_WIDTH = 64
local FRAME_SLICE_HEIGHT = 64
local FRAME_PADDING_X = ( FRAME_SLICE_WIDTH - FRAME_WIDTH )
local FRAME_PADDING_Y = ( FRAME_SLICE_HEIGHT - FRAME_HEIGHT )
local FRAME_WIDTH_TEX_COORD = FRAME_WIDTH / TEXTURE_WIDTH
local FRAME_HEIGHT_TEX_COORD = FRAME_HEIGHT / TEXTURE_HEIGHT
local FRAME_PADDING_X_TEX_COORD = FRAME_PADDING_X / TEXTURE_WIDTH
local FRAME_PADDING_Y_TEX_COORD = FRAME_PADDING_Y / TEXTURE_HEIGHT
local FRAME_START_TEXCOORD_X = 0.0 + FRAME_PADDING_X_TEX_COORD * . 5
local FRAME_START_TEXCOORD_Y = 0.0 + FRAME_PADDING_Y_TEX_COORD * . 5
local FRAME_NUM_COLS = 4
local FRAME_NUM_ROWS = 2
local SURFACE_FRAME_INDEX = 3
local left = FRAME_START_TEXCOORD_X + ( col - 1 ) * ( FRAME_WIDTH_TEX_COORD + FRAME_PADDING_X_TEX_COORD )
local right = left + FRAME_WIDTH_TEX_COORD
local top = FRAME_START_TEXCOORD_Y + ( row - 1 ) * ( FRAME_HEIGHT_TEX_COORD + FRAME_PADDING_Y_TEX_COORD )
local bottom = top + FRAME_HEIGHT_TEX_COORD
end
end
end |