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----------------------------------
--Group List Gamepad
----------------------------------
return manager
end
local SORT_KEYS =
{
[ "groupIndex" ] = { isNumeric = true } ,
[ "characterName" ] = { } ,
[ "id" ] = { } ,
[ "zone" ] = { tiebreaker = "displayName" } ,
[ "class" ] = { tiebreaker = "displayName" } ,
[ "veteranRank" ] = { tiebreaker = "displayName" , isNumeric = true } ,
[ "level" ] = { tiebreaker = "veteranRank" , isNumeric = true } ,
}
self . sortHeaderGroup : SetColors ( ZO_SELECTED_TEXT , ZO_DISABLED_TEXT , ZO_DISABLED_TEXT , ZO_DISABLED_TEXT )
end
self : AddDataTemplate ( "ZO_GroupListRow_Gamepad" , 65 , function ( control , data , selected ) self : SetupGroupEntry ( control , data , selected ) end )
end
alignment = KEYBIND_STRIP_ALIGN_LEFT ,
{
--Select Member
keybind = "UI_SHORTCUT_PRIMARY" ,
end
return false
end ,
end
end ,
}
}
ZO_Gamepad_AddBackNavigationKeybindDescriptors ( self . listKeybinds , GAME_NAVIGATION_TYPE_BUTTON , function ( )
end
end )
alignment = KEYBIND_STRIP_ALIGN_LEFT ,
--Sort
{
keybind = "UI_SHORTCUT_PRIMARY" ,
end ,
} ,
}
ZO_Gamepad_AddBackNavigationKeybindDescriptors ( self . sortHeaderKeybinds , GAME_NAVIGATION_TYPE_BUTTON , function ( )
end
end )
end
end
end
if vertResult == MOVEMENT_CONTROLLER_MOVE_NEXT then
end
end
end
end
--ZO_GroupList_Base overrides
do
local CACHED_NAMES = { }
local CACHED_ZONES = { }
local characterName = CACHED_NAMES [ rawName ] or zo_strformat ( SI_GAMEPAD_GROUP_LIST_CHARACTER_NAME_FORMAT , rawName )
CACHED_NAMES [ rawName ] = characterName
nameControl : SetAlpha ( data . online and ZO_GAMEPAD_TEXT_SELECTED_ALPHA or ZO_GAMEPAD_TEXT_UNSELECTED_ALPHA )
if wasFound then
end
end
if ( classTexture ) then
end
control : GetNamedChild ( "Level" ) : GetNamedChild ( "Text" ) : SetText ( GetLevelOrVeteranRankStringNoIcon ( data . level , data . veteranRank ) )
else
end
healIcon : SetAlpha ( data . isHeal and ZO_GAMEPAD_ICON_SELECTED_ALPHA or ZO_GAMEPAD_ICON_UNSELECTED_ALPHA )
tankIcon : SetAlpha ( data . isTank and ZO_GAMEPAD_ICON_SELECTED_ALPHA or ZO_GAMEPAD_ICON_UNSELECTED_ALPHA )
end
end
--ZO_PagedList overrides
end
end
else
end
end
end
--XML calls
ZO_SortHeader_Initialize ( control , GetString ( textEnum ) , sortKey , ZO_SORT_ORDER_UP , textAlignment , nil , "ZO_GroupListHeaderHighlight_Gamepad" )
end |