- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:105 --
creatorFunc(currencyControl, currencyData.name, currencyData.amount, REWARD_TYPE_CURRENCY_OPTIONS[currencyData.rewardType])
- ingame/interactwindow/keyboard/interactwindow_keyboard.lua:255 --
creatorFunc(control, reward.name, reward.amount, rewardCurrencyOptions)
- ingame/interactwindow/keyboard/interactwindow_keyboard.lua:271 --
creatorFunc(control, reward.name, reward.amount, reward.icon, reward.meetsUsageRequirement, reward.quality)