function ZO_Tooltip:AddAntiquityLeadStatus(antiquityId) local antiquityData = ANTIQUITY_DATA_MANAGER:GetAntiquityData(antiquityId) if antiquityData and antiquityData:GetType() == ZO_ANTIQUITY_TYPE_INDIVIDUAL then local leadTimeRemainingS = antiquityData:GetLeadTimeRemainingS() if leadTimeRemainingS > 0 then local leadTimeRemainingText = ZO_FormatAntiquityLeadTime(leadTimeRemainingS) self:AddLine(ZO_SELECTED_TEXT:Colorize(zo_strformat(SI_ANTIQUITY_TOOLTIP_LEAD_EXPIRATION, leadTimeRemainingText)), self:GetStyle("bodyDescription")) end end end function ZO_Tooltip:AddAntiquityZone(antiquityId) local antiquityData = ANTIQUITY_DATA_MANAGER:GetAntiquityData(antiquityId) if antiquityData and antiquityData:GetType() == ZO_ANTIQUITY_TYPE_INDIVIDUAL then local zoneName = GetZoneNameById(antiquityData:GetZoneId()) if zoneName ~= "" then local locationSection = self:AcquireSection(self:GetStyle("bodySection")) local formattedLocation = zo_strformat(SI_ANTIQUITY_TOOLTIP_ZONE, ZO_SELECTED_TEXT:Colorize(zoneName)) locationSection:AddLine(formattedLocation, self:GetStyle("bodyDescription")) self:AddSection(locationSection) end end end function ZO_Tooltip:LayoutAntiquityLead(antiquityId) local antiquityData = ANTIQUITY_DATA_MANAGER:GetAntiquityData(antiquityId) if antiquityData then local topSection = self:AcquireSection(self:GetStyle("topSection")) topSection:AddLine(GetString(SI_ANTIQUITY_LEAD_TOOLTIP_TAG)) self:AddSection(topSection) local quality = antiquityData:GetQuality() local qualityStyle = ZO_TooltipStyles_GetAntiquityQualityStyle(quality) local formattedName = zo_strformat(SI_ANTIQUITY_LEAD_NAME_FORMATTER, antiquityData:GetName()) self:AddLine(formattedName, qualityStyle, self:GetStyle("title")) local bodySection = self:AcquireSection(self:GetStyle("antiquityInfoSection")) local descriptionStyle = self:GetStyle("bodyDescription") local formattedDescription = zo_strformat(SI_ANTIQUITY_LEAD_TOOLTIP_DESCRIPTION, antiquityData:GetColorizedName()) bodySection:AddLine(formattedDescription, descriptionStyle) self:AddSection(bodySection) self:AddAntiquityZone(antiquityId) end end function ZO_Tooltip:LayoutAntiquitySetFragment(antiquityId) local antiquityData = ANTIQUITY_DATA_MANAGER:GetAntiquityData(antiquityId) if antiquityData then local antiquitySetData = antiquityData:GetAntiquitySetData() if antiquitySetData then local topSection = self:AcquireSection(self:GetStyle("topSection")) topSection:AddLine(GetString(SI_ANTIQUITY_SET_FRAGMENT_TOOLTIP_TAG)) self:AddSection(topSection) local meetsLeadRequirements = antiquityData:MeetsLeadRequirements() local isHidden = not meetsLeadRequirements and not antiquityData:HasRecovered() local isRepeatable = antiquityData:IsRepeatable() if isHidden then self:AddLine(GetString(SI_ANTIQUITY_NAME_HIDDEN), self:GetStyle("title")) else local formattedName = antiquityData:GetColorizedFormattedName() self:AddLine(formattedName, self:GetStyle("title")) end local bodySection = self:AcquireSection(self:GetStyle("antiquityInfoSection")) local formattedSetDescription = zo_strformat(SI_ANTIQUITY_FRAGMENT_SET_DESCRIPTOR, antiquitySetData:GetNumAntiquities(), antiquitySetData:GetName()) bodySection:AddLine(formattedSetDescription, self:GetStyle("bodyDescription")) self:AddSection(bodySection) if meetsLeadRequirements then self:AddAntiquityZone(antiquityId) self:AddAntiquityLeadStatus(antiquityId) --If the antiquity is not repeatable and has been collected before, it doesn't make sense to display this line elseif isHidden or isRepeatable then local missingLeadSection = self:AcquireSection(self:GetStyle("bodySection")) missingLeadSection:AddLine(GetString(SI_ANTIQUITY_REQUIRES_LEAD), self:GetStyle("bodyDescription")) self:AddSection(missingLeadSection) end end end end function ZO_Tooltip:LayoutAntiquityReward(antiquityId) local antiquityData = ANTIQUITY_DATA_MANAGER:GetAntiquityData(antiquityId) if antiquityData and antiquityData:HasReward() and antiquityData:HasDiscovered() then local rewardId = antiquityData:GetRewardId() self:LayoutReward(rewardId) self:AddAntiquityZone(antiquityId) self:AddAntiquityLeadStatus(antiquityId) end end function ZO_Tooltip:LayoutAntiquitySetReward(antiquitySetId) local antiquitySetData = ANTIQUITY_DATA_MANAGER:GetAntiquitySetData(antiquitySetId) if antiquitySetData and antiquitySetData:HasReward() and antiquitySetData:HasDiscovered() then local rewardId = antiquitySetData:GetRewardId() self:LayoutReward(rewardId) self:AddAntiquityZone(antiquityId) end end