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local GAMEPAD_SPECTACLE_EVENTS_BACKGROUND_SOURCE_WIDTH = 1024local GAMEPAD_SPECTACLE_EVENTS_BACKGROUND_TEXTURE_WIDTH = 832ZO_GAMEPAD_SPECTACLE_EVENTS_BACKGROUND_TEXTURE_COORDS_RIGHT = GAMEPAD_SPECTACLE_EVENTS_BACKGROUND_TEXTURE_WIDTH / GAMEPAD_SPECTACLE_EVENTS_BACKGROUND_SOURCE_WIDTHlocal GAMEPAD_SPECTACLE_EVENTS_BACKGROUND_SOURCE_HEIGHT = 1024local GAMEPAD_SPECTACLE_EVENTS_BACKGROUND_TEXTURE_HEIGHT = 955ZO_GAMEPAD_SPECTACLE_EVENTS_BACKGROUND_TEXTURE_COORDS_BOTTOM = GAMEPAD_SPECTACLE_EVENTS_BACKGROUND_TEXTURE_HEIGHT / GAMEPAD_SPECTACLE_EVENTS_BACKGROUND_SOURCE_HEIGHTend { gamepadData = { priority = ZO_ACTIVITY_FINDER_SORT_PRIORITY.SPECTACLE_EVENTS, disabledMenuIcon = "EsoUI/Art/LFG/Gamepad/LFG_menuIcon_writhingWall_disabled.dds", end, end, }, }end { -- Back end, "UI_SHORTCUT_NEGATIVE", SOUNDS.GAMEPAD_MENU_BACK), -- Accept Quest { keybind = "UI_SHORTCUT_PRIMARY", end, end, }, -- Show On Map { keybind = "UI_SHORTCUT_SECONDARY", end, end, } }end GAMEPAD_ACTIVITY_FINDER_ROOT_SCENE:RemoveFragmentGroup(FRAGMENT_GROUP.GAMEPAD_ACTIVITY_FINDER_QUEUE_DATA_DEPENDENCIES) -- Setting isActivated needs to happen before AddKeybinds endend GAMEPAD_ACTIVITY_FINDER_ROOT_SCENE:AddFragmentGroup(FRAGMENT_GROUP.GAMEPAD_ACTIVITY_FINDER_QUEUE_DATA_DEPENDENCIES) end endend-- Override end return falseendend-- Overrideend-- Overrideend-- Overrideend-- Override local HIDE_CALLBACK = nil local dimensionsX = ZO_ZONE_STORIES_ACHIEVEMENT_TILE_GAMEPAD_DIMENSIONS_X local dimensionsY = ZO_ZONE_STORIES_ACHIEVEMENT_TILE_GAMEPAD_DIMENSIONS_Y local gridPaddingX = 5 local gridPaddingY = 25 self.gridList:AddEntryTemplate("ZO_ZoneStory_AchievementTile_Gamepad_Control", dimensionsX, dimensionsY, ZO_DefaultGridTileEntrySetup, HIDE_CALLBACK, ZO_DefaultGridTileEntryReset, gridPaddingX, gridPaddingY) local narrations = {} ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.titleControl:GetText())) ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.descriptionControl:GetText())) ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.progressBarHeaderLabel:GetText())) end local percentFormat = "%.1f" local progressBarNarration = ZO_GetProgressBarNarrationText(barMin, barMax, barValue, percentFormat) end ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.phaseCompleteLabel:GetText())) end ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.nextPhaseBeginsLabel:GetText())) end return narrations endend-- Overrideend-- Override local activityFinderBackground = GetActiveSpectacleEventActivityFinderBackgroundGamepad(self.activeSpectacleEventId)end if selectedData then else endendend |