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ZO_UPCOMING_LEVEL_UP_REWARDS_KEYBOARD_REWARD_ROW_HEIGHT = 40ZO_UPCOMING_LEVEL_UP_REWARDS_KEYBOARD_REWARD_CONTAINER_SPACING = 20ZO_UPCOMING_LEVEL_UP_REWARDS_KEYBOARD_SHOW_DURATION_MS = 1250--The static part of the window (everything not including reward entries)local WINDOW_HEIGHT_WITHOUT_DYNAMIC_CONTROLS = 380end self.fadeInContentsAnimationTimeline = ANIMATION_MANAGER:CreateTimelineFromVirtual("ZO_UpcomingLevelUpRewardsFadeInContentsAnimation", self.scrollContainer) function(oldState, newState) if newState == SCENE_FRAGMENT_SHOWING then elseif newState == SCENE_FRAGMENT_HIDDEN then end end)endendendend if rewardType then local r, g, b = GetInterfaceColor(INTERFACE_COLOR_TYPE_ITEM_QUALITY_COLORS, data:GetItemDisplayQuality()) else end else endendfunction ZO_LevelUpRewardsUpcoming_Keyboard:LayoutRewardsForLevel(level, levelRewards, rewardContainer) end local ANCHOR_TO_PARENT = nil if attributePoints > 0 then end if skillPoints > 0 then end end endend local totalDynamicHeight = 0 end end local staticHeight = WINDOW_HEIGHT_WITHOUT_DYNAMIC_CONTROLS staticHeight = staticHeight - self.nextMilestoneContainer.frameTexture:GetHeight() - ZO_UPCOMING_LEVEL_UP_REWARDS_KEYBOARD_REWARD_CONTAINER_SPACING - ZO_LEVEL_UP_REWARDS_ART_REWARDS_SPACING end self.control:SetHeight(zo_min(staticHeight + totalDynamicHeight, ZO_LEVEL_UP_REWARDS_KEYBOARD_MAX_SCREEN_HEIGHT))end if fadeInContents then end endend endendendendendendend----[[ XML Handlers ]]----end |