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ESO Lua File v101041

ingame/dailyloginrewards/dailyloginrewards_base.lua

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ZO_DailyLoginRewards_Base = ZO_Object:Subclass()
function ZO_DailyLoginRewards_Base:New(...)
    local loginRewards = ZO_Object.New(self)
    loginRewards:Initialize(...)
    return loginRewards
end
function ZO_DailyLoginRewards_Base:Initialize(control)
    self.control = control
    self.hasMultipleRewardPreviews = false
    self.currentRewardAnimationPool = ZO_MetaPool:New(ZO_Pending_Outfit_LoopAnimation_Pool)
    self.isDirty = true
    self.highlightPool = ZO_ControlPool:New("ZO_DailyLoginRewards_Highlight", control, "NextLoginRewardHighlight")
    local particleR, particleG, particleB = ZO_OFF_WHITE:UnpackRGB()
    local FULL_CIRCLE_RADIANS = math.rad(360)
    local blastParticleSystem = ZO_ControlParticleSystem:New(ZO_NumericalPhysicsParticle_Control)
    blastParticleSystem:SetParticlesPerSecond(600)
    blastParticleSystem:SetDuration(.1)
    blastParticleSystem:SetParticleParameter("Texture", "EsoUI/Art/PregameAnimatedBackground/ember.dds")
    blastParticleSystem:SetParticleParameter("BlendMode", TEX_BLEND_MODE_ADD)
    blastParticleSystem:SetParticleParameter("StartAlpha", 1)
    blastParticleSystem:SetParticleParameter("EndAlpha", 0)
    blastParticleSystem:SetParticleParameter("DurationS", ZO_UniformRangeGenerator:New(0.7, 1))
    blastParticleSystem:SetParticleParameter("PhysicsInitialVelocityElevationRadians", ZO_UniformRangeGenerator:New(0, FULL_CIRCLE_RADIANS))
    blastParticleSystem:SetParticleParameter("PhysicsAccelerationElevationRadians1", math.rad(270)) --Down; Right is 0
    blastParticleSystem:SetParticleParameter("PhysicsAccelerationMagnitude1", 250)
    blastParticleSystem:SetParticleParameter("StartColorR", particleR)
    blastParticleSystem:SetParticleParameter("StartColorG", particleG)
    blastParticleSystem:SetParticleParameter("StartColorB", particleB)
    blastParticleSystem:SetParticleParameter("PhysicsInitialVelocityMagnitude", ZO_UniformRangeGenerator:New(400, 600))
    blastParticleSystem:SetParticleParameter("Size", ZO_UniformRangeGenerator:New(6, 12))
    blastParticleSystem:SetParticleParameter("PhysicsDragMultiplier", 4)
    blastParticleSystem:SetSound(SOUNDS.DAILY_LOGIN_REWARDS_CLAIM_FANFARE)
    self.blastParticleSystem = blastParticleSystem
    local USE_LOWERCASE_NUMBER_SUFFIXES = false
    self.dailyLoginRewardsGridEntrySetup = function(control, data, selected)
        control.data = data
        if control.highlightKey then
            self.highlightPool:ReleaseObject(control.highlightKey)
            control.highlightKey = nil
        end
        local isMilestone = false
        if not data.isEmptyCell then
            local isRewardClaimed = IsDailyLoginRewardInCurrentMonthClaimed(data.day)
            if data.quantity > 1 then
                control.quantityLabel:SetText(zo_strformat(SI_NUMBER_FORMAT, data.quantity))
                control.quantityLabel:SetHidden(isRewardClaimed)
            else
                control.quantityLabel:SetHidden(true)
            end
            local completeMarkControl = control.completeMark
            local statusIconTexture = control.statusIcon
            local iconTexture = control.icon
            local milestoneTexture = control.isMilestoneTag
            local currentRewardIndex = ZO_DAILYLOGINREWARDS_MANAGER:GetDailyLoginRewardIndex()
            local iconFile = data.iconFile or data:GetPlatformLootIcon()
            if iconFile then
                iconTexture:SetTexture(iconFile)
                if data.day > GetNumClaimableDailyLoginRewardsInCurrentMonth() then
                    iconTexture:SetDesaturation(1)
                    milestoneTexture:SetDesaturation(1)
                else
                    iconTexture:SetDesaturation(0)
                    milestoneTexture:SetDesaturation(0)
                end
                iconTexture:SetHidden(false)
            else
                iconTexture:SetHidden(true)
            end
            if isRewardClaimed then
                completeMarkControl:SetHidden(false)
                iconTexture:SetHidden(true)
            else
                statusIconTexture:SetTexture("EsoUI/Art/Miscellaneous/status_locked.dds")
                statusIconTexture:SetHidden(data.day <= GetNumClaimableDailyLoginRewardsInCurrentMonth())
            end
            control.timerLabel:SetHidden(true)
             if data.day == currentRewardIndex then
                self.defaultSelectionData = data
                -- there is a next daily reward, but it is not claimable yet, so we want to show the timer
                if GetDailyLoginClaimableRewardIndex() == nil and GetTimeUntilNextDailyLoginMonthS() > ZO_ONE_DAY_IN_SECONDS then
                    if self:ShouldShowNextClaimableRewardBorder()  then
                        local highlightControl, highlightKey = self.highlightPool:AcquireObject()
                        highlightControl:ClearAnchors()
                        highlightControl:SetAnchor(TOPLEFT, control, TOPLEFT)
                        highlightControl:SetAnchor(BOTTOMRIGHT, control, BOTTOMRIGHT)
                        highlightControl:SetParent(control)
                        control.highlightKey = highlightKey
                    end
                    control.timerLabel:SetHidden(false)
                    statusIconTexture:SetHidden(true)
                    self.nextRewardControl = control
                    self:UpdateTimeToNextRewardClaim()
                end
            end
            isMilestone = data.isMilestone
        else
            control.icon:SetHidden(true)
        end
        if data.isEmptyCell then
            control:SetAlpha(0.4)
        else
            if IsDailyLoginRewardInCurrentMonthClaimed(data.day) then
                control.container:SetAlpha(0.4)
            else
                control.container:SetAlpha(1)
            end
        end
        self:SetupGridEntryBorderAndMilestone(control, data, self.currentRewardAnimationPool)
    end
    local function MarkViewDirty()
        self:MarkDirty()
    end
    local function OnMonthChanged()
        if self:IsShowing() then
            PlaySound(SOUNDS.DAILY_LOGIN_REWARDS_MONTH_CHANGE)
        end
        self:MarkDirty()
    end
    control:SetHandler("OnUpdate", function() 
        self:UpdateTimers()
    end)
    control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, MarkViewDirty)
    control:RegisterForEvent(EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, MarkViewDirty)
    control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_CLAIMED, function(...) self:OnRewardClaimed(...) end)
    control:RegisterForEvent(EVENT_DAILY_LOGIN_MONTH_CHANGED, OnMonthChanged)
end
function ZO_DailyLoginRewards_Base:GridEntryCleanup(control)
    control.quantityLabel:SetHidden(true)
    control.completeMark:SetHidden(true)
    control.container:SetAlpha(1)
end
function ZO_DailyLoginRewards_Base:UpdateCurrentMonthName()
    local shouldHideMonth = not ZO_DAILYLOGINREWARDS_MANAGER:HasClaimableRewardInMonth() or ZO_DAILYLOGINREWARDS_MANAGER:IsDailyRewardsLocked()
    self.currentMonthLabel:SetHidden(shouldHideMonth)
    local currentMonth = GetCurrentDailyLoginMonth()
    local currentMonthName = GetString("SI_GREGORIANCALENDARMONTHS", currentMonth)
    local currentESOMonthName = GetString("SI_GREGORIANCALENDARMONTHS_LORENAME", currentMonth)
    self.currentMonthText = zo_strformat(SI_DAILY_LOGIN_REWARDS_MONTH_FORMATTER, currentESOMonthName, currentMonthName)
    self.currentMonthLabel:SetText(self.currentMonthText)
end
do
    local function GetDailyLoginRewardEntryNarrationText(entryData)
        if not entryData.isEmptyCell then
            local isRewardClaimed = IsDailyLoginRewardInCurrentMonthClaimed(entryData.day)
            if isRewardClaimed then
                return SCREEN_NARRATION_MANAGER:CreateNarratableObject(GetString(SI_DAILY_LOGIN_REWARDS_CLAIMED_TILE_NARRATION))
            end
        end
    end
    function ZO_DailyLoginRewards_Base:UpdateGridList()
        local gridListPanelList = self.gridListPanelList
        gridListPanelList:ClearGridList()
        self.defaultSelectionData = nil
        local numPreviewableRewards = 0
    
        if ZO_DAILYLOGINREWARDS_MANAGER:IsDailyRewardsLocked() then
            self.lockedLabelText = GetString(SI_DAILY_LOGIN_REWARDS_LOCKED)
            self.lockedLabel:SetText(self.lockedLabelText)
            self.lockedLabel:SetHidden(false)
        elseif ZO_DAILYLOGINREWARDS_MANAGER:HasClaimableRewardInMonth() then
            local numRewardsInMonth = GetNumRewardsInCurrentDailyLoginMonth()
            for i = 1, numRewardsInMonth do
                local rewardId, quantity, isMilestone = GetDailyLoginRewardInfoForCurrentMonth(i)
                local rewardData = REWARDS_MANAGER:GetInfoForDailyLoginReward(rewardId, quantity)
                if rewardData then
                    local dailyLoginRewardData = ZO_GridSquareEntryData_Shared:New(rewardData)
                    dailyLoginRewardData.day = i
                    dailyLoginRewardData.isMilestone = isMilestone
                    dailyLoginRewardData.quantity = quantity
                    dailyLoginRewardData.narrationText = GetDailyLoginRewardEntryNarrationText
                    if CanPreviewReward(dailyLoginRewardData:GetRewardId()) then
                        numPreviewableRewards = numPreviewableRewards + 1
                    end
                    self.gridListPanelList:AddEntry(dailyLoginRewardData)
                end
            end
            self.lockedLabel:SetHidden(true)
        else
            self.lockedLabel:SetHidden(false)
            -- text for the lock label will be set in UpdateTimeToNextMonthText
        end
        self.hasMultipleRewardPreviews = numPreviewableRewards > 1
        gridListPanelList:CommitGridList()
    end
end
function ZO_DailyLoginRewards_Base:UpdateTimeToNextMonth()
    local timeUntilNextDailyLoginMonthS = GetTimeUntilNextDailyLoginMonthS()
    if timeUntilNextDailyLoginMonthS ~= self.lastCalculatedTimeUntilNextMonthS then
        local formattedTime = ZO_FormatTimeLargestTwo(timeUntilNextDailyLoginMonthS, TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL)
        self.lastCalculatedTimeUntilNextMonthS = timeUntilNextDailyLoginMonthS
        self:UpdateTimeToNextMonthText(formattedTime)
    end
end
function ZO_DailyLoginRewards_Base:UpdateTimeToNextRewardClaim()
    if self.nextRewardControl then
        local timeUntilNextDailyLoginRewardClaimS = GetTimeUntilNextDailyLoginRewardClaimS()
        if timeUntilNextDailyLoginRewardClaimS ~= self.lastCalcualtedTimeUntilNextRewardClaimS then
            local formattedTime = ZO_FormatCountdownTimer(timeUntilNextDailyLoginRewardClaimS, TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL)
            self.lastCalcualtedTimeUntilNextRewardClaimS = timeUntilNextDailyLoginRewardClaimS
            self:UpdateTimeToNextRewardClaimText(formattedTime)
        end
    end
end
function ZO_DailyLoginRewards_Base:UpdateTimeToNextRewardClaimText(formattedTime)
    if self.nextRewardControl then
        self.nextRewardControl.timerLabel:SetText(formattedTime)
    end
end
function ZO_DailyLoginRewards_Base:UpdateTimers()
end
function ZO_DailyLoginRewards_Base:OnShowing()
    self:CleanDirty()
    TriggerTutorial(TUTORIAL_TRIGGER_DAILY_LOGIN_REWARDS_OPENED)
end 
function ZO_DailyLoginRewards_Base:OnHiding()
     self.blastParticleSystem:Stop()
end 
function ZO_DailyLoginRewards_Base:HasMultiplePreviews()
    return self.hasMultipleRewardPreviews
end
function ZO_DailyLoginRewards_Base:OnRewardClaimed()
    if self:IsShowing() then
        if ZO_DAILYLOGINREWARDS_MANAGER:HasClaimableRewardInMonth() then
            self.gridListPanelList:RefreshGridList()
            self:ShowClaimedRewardFlair()
        else
            -- this will hide all the controls and show the "nothing left to claim" message
            self:MarkDirty()
        end
    else
        self:MarkDirty()
    end
end
function ZO_DailyLoginRewards_Base:ShowClaimedRewardFlair()
    if self.targetedClaimData then
        local claimedControl = self.gridListPanelList:GetControlFromData(self.targetedClaimData)
        self.particleGeneratorPosition:ClearAnchors()
        self.particleGeneratorPosition:SetAnchor(CENTER, claimedControl, CENTER, 0, -10)
        self.blastParticleSystem:Start()
        ZO_CraftingResults_Base_PlayPulse(claimedControl)
        self:SetTargetedClaimData(nil)
    end
end
function ZO_DailyLoginRewards_Base:MarkDirty()
    self.isDirty = true
    if self:IsShowing() then
        self:CleanDirty()
    end
end
function ZO_DailyLoginRewards_Base:CleanDirty()
    if self.isDirty then
        self:UpdateGridList()
        self:UpdateCurrentMonthName()
        self:UpdateTimers()
        self.isDirty = false
    end
end
function ZO_DailyLoginRewards_Base:SetTargetedClaimData(claimData)
    self.targetedClaimData = claimData
end
function ZO_DailyLoginRewards_Base:UpdateTimeToNextMonthText(formattedTime)
    if not ZO_DAILYLOGINREWARDS_MANAGER:IsDailyRewardsLocked() then
        self.lockedLabelText = zo_strformat(SI_DAILY_LOGIN_REWARDS_LOCKED_UNTIL_NEW_MONTH, ZO_WHITE:Colorize(formattedTime))
        self.lockedLabel:SetText(self.lockedLabelText)
    end
end
function ZO_DailyLoginRewards_Base:ShouldChangeTimerBeHidden()
    return self.lastCalculatedTimeUntilNextMonthS == 0 or ZO_DAILYLOGINREWARDS_MANAGER:IsDailyRewardsLocked() or not ZO_DAILYLOGINREWARDS_MANAGER:HasClaimableRewardInMonth()
end
function ZO_DailyLoginRewards_Base:UpdateTimeToNextMonthVisibility()
    assert(false) -- must be overridden in derived classes
end
function ZO_DailyLoginRewards_Base:IsShowing()
    assert(false) -- must be overridden in derived classes
end
function ZO_DailyLoginRewards_Base:ShouldShowNextClaimableRewardBorder()
    assert(false) -- must be overridden in derived classes
end