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ZO_COMPASS_FRAME_HEIGHT_KEYBOARD = 39ZO_COMPASS_FRAME_HEIGHT_GAMEPAD = 24ZO_COMPASS_FRAME_HEIGHT_BOSSBAR_GAMEPAD = 23 return compassFrameend self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)end if gamepadMode then end endendendlocal MIN_WIDTH = 400local MAX_WIDTH = 800end local frameIsHidden = bossBarIsHidden and compassIsHidden local frameChanged = frameWasHidden ~= frameIsHidden --if the frame is showing or hiding, or the frame isn't even shown, do the transition --between the boss bar and compass instantly if(frameChanged or frameIsHidden) then end else --otherwise animate it if it changed if(bossBarWasHidden ~= bossBarIsHidden or compassIsHidden ~= compassWasHidden) then end if(bossBarIsHidden) then else end else else end end end end endend endendendendendendend--Eventsend--Global XMLend |