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end EVENT_MANAGER:RegisterForEvent("ZO_CompanionFooter_Gamepad", EVENT_COMPANION_EXPERIENCE_GAIN, function(eventId, ...) self:RefreshCompanionLevel() end) if newState == SCENE_FRAGMENT_SHOWING then local FORCE_REFRESH = true end end end)end local shouldNotWrap = forceRefresh if isMaxLevel then else end endend------------------------------- Global XML Functions-----------------------------end |