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-- A single Flag flag for Battlegrounds Round RecapZO_BATTLEGROUND_FLAG_WIDTH = 320 -- 1.25 * 256ZO_BATTLEGROUND_FLAG_HEIGHT = 576 -- 1.125 * 512ZO_BATTLEGROUND_BAR_HEIGHT = 64 self.revealTimeline = ANIMATION_MANAGER:CreateTimelineFromVirtual("BattlegroundsFlagReveal", control) self.scoreFlipTimeline = ANIMATION_MANAGER:CreateTimelineFromVirtual("BattlegroundsFlagFlipScore", control) endend if useGamepadStyle then else endendfunction ZO_BattlegroundsRoundRecapFlag:SetDetails(battlegroundTeam, flagImage, score, delay, isWinner, roundsWonByTeam) self.flag:SetWaveDampingCoefficients(0, 0, 1.25, 0) --Left damping, right damping, top damping (zeroed for 25%), bottom damping. self.title:SetText(zo_strformat(SI_BATTLEGROUND_RESULT_TEAM_NAME_FORMAT, GetBattlegroundTeamName(battlegroundTeam)))end return endendend endendend return end -- The winner will be transitioned later to the correct value. else endend return end endend--[[ xml functions ]]--end if isComplete then endend if isComplete then endend |