|
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 |
----------------------------------------- Adventure Zone Event Tile Gamepad -----------------------------------------ZO_AdventureZoneEventTile_Gamepad = ZO_Object.MultiSubclass(ZO_ContextualActionsTile_Gamepad, ZO_AdventureZoneEventTile_Shared)end--------------------------------------- Adventure Zone Overview Gamepad --------------------------------------- ADVENTURE_ZONE_OVERVIEW_SCENE_GAMEPAD = sceneend self.eventsFocus = ZO_GamepadFocus:New(self.eventsContainer, nil, MOVEMENT_CONTROLLER_DIRECTION_HORIZONTAL) local entryData = { end, end, } endend local narrationInfo = { end, end, local narrations = {} for faction = ADVENTURE_ZONE_FACTION_ITERATION_BEGIN, ADVENTURE_ZONE_FACTION_ITERATION_END do if scoreControl then ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.playerPointsLabel:GetText())) end end end ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(eventTile.locationLabel:GetText())) ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(eventTile.titleLabel:GetText())) ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(eventTile.statusLabel:GetText())) end return narrations end, }end local NARRATE_HEADER = trueendend return "adventureZoneOverviewGamepad"endend |