internalingame/antiquitydigging/antiquitydiggingsummary.lua:714 -- trigger:SetEventCount(function()
local antiquityId = GetDigSpotAntiquityId()
local antiquitySetId = GetAntiquitySetId(antiquityId)
local numFadeAnimations = GetNumAntiquitySetAntiquities(antiquitySetId)
local NUM_SCALE_ANIMATIONS = 1
return numFadeAnimations + NUM_SCALE_ANIMATIONS
end)