- common/gamepad/zo_gamepadtemplatescommon.lua:358 --
statusIndicator:AddIcon(iconData.iconTexture, iconData.iconTint, iconData.iconNarration)
- common/gamepad/zo_gamepadtemplatescommon.lua:367 --
statusIndicator:AddIcon(EQUIPPED_THIS_SLOT_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_SELECTED_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:369 --
statusIndicator:AddIcon(EQUIPPED_OTHER_SLOT_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_SELECTED_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:373 --
statusIndicator:AddIcon(ITEM_IS_HIDDEN_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_HIDDEN_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:377 --
statusIndicator:AddIcon(ZO_GAMEPAD_NEW_ICON_32, NO_TINT, GetString(SI_SCREEN_NARRATION_NEW_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:381 --
statusIndicator:AddIcon(STOLEN_ICON_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_STOLEN_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:385 --
statusIndicator:AddIcon(ZO_GetItemSellInformationIcon(data.sellInformation), NO_TINT, GetString(SI_SCREEN_NARRATION_CANNOT_SELL_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:389 --
statusIndicator:AddIcon(ZO_Currency_GetPlatformCurrencyIcon(CURT_CROWN_GEMS), NO_TINT, GetString(SI_SCREEN_NARRATION_GEMMABLE_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:393 --
statusIndicator:AddIcon(MAIL_ATTACHED_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_MAIL_ATTACHED_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:397 --
statusIndicator:AddIcon(TRADE_ITEM_TEXTURE)
- common/gamepad/zo_gamepadtemplatescommon.lua:401 --
statusIndicator:AddIcon(ACHIEVEMENT_EARNED_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_ACHIEVEMENT_EARNED_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:405 --
statusIndicator:AddIcon(CAN_LEVEL_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_AVAILABLE_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:409 --
statusIndicator:AddIcon(UPGRADE_SKILL_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_TRAINABLE_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:413 --
statusIndicator:AddIcon(ASSISTED_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_TRACKED_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:417 --
statusIndicator:AddIcon(SPEAKER_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_SPEAKER_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:421 --
statusIndicator:AddIcon(SELECTED_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_SELECTED_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:425 --
statusIndicator:AddIcon(ZO_GAMEPAD_LOCKED_ICON_32, NO_TINT, GetString(SI_SCREEN_NARRATION_LOCKED_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:429 --
statusIndicator:AddIcon(ZO_GetPlatformTraitInformationIcon(data.traitInformation), NO_TINT, GetString("SI_ITEMTRAITINFORMATION", data.traitInformation))
- common/gamepad/zo_gamepadtemplatescommon.lua:433 --
statusIndicator:AddIcon(TRACKED_ANTIQUITY_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_TRACKED_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:442 --
statusIndicator:AddIcon(CRAFTING_QUEST_PIN_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_CRAFTING_QUEST_PIN_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:444 --
statusIndicator:AddIcon(CRAFTING_QUEST_DISABLED_PIN_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_DISABLED_CRAFTING_QUEST_PIN_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:448 --
statusIndicator:AddIcon(ZO_IN_ARMORY_BUILD_ICON, NO_TINT, GetString(SI_SCREEN_NARRATION_IN_ARMORY_BUILD_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:452 --
statusIndicator:AddIcon(FAVORITED_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_FAVORITE_ICON_NARRATION))
- common/gamepad/zo_gamepadtemplatescommon.lua:456 --
statusIndicator:AddIcon(PRIMARY_RESIDENCE_TEXTURE, NO_TINT, GetString(SI_SCREEN_NARRATION_PRIMARY_RESIDENCE_ICON_NARRATION))
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:62 --
statusIndicator:AddIcon(ZO_Currency_GetPlatformCurrencyIcon(CURT_CROWNS), NO_TINT, GetString(SI_SCREEN_NARRATION_CROWN_STORE_ITEM_ICON_NARRATION))
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:66 --
statusIndicator:AddIcon(ZO_HOUSING_PATH_STARTING_NODE_ICON_GAMEPAD, NO_TINT, GetString(SI_SCREEN_NARRATION_STARTING_NODE_ICON_NARRATION))