ingame/stats/keyboard/zo_stats_keyboard.lua:78 -- STATS_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_SHOWING then
self:OnShowing()
elseif newState == SCENE_HIDING then
self:OnHiding()
elseif newState == SCENE_HIDDEN then
self:OnHidden()
end
end)