publicallingames/promotionalevent/promotionalevent_manager.lua:15 -- self.syncObject:SetHandler("OnBroadcast", function(_, message)
local campaignKey = StringToId64(message)
local campaignData = self:GetCampaignDataByKey(campaignKey)
local DONT_SCROLL_TO_REWARD = false
self:ShowPromotionalEventScene(DONT_SCROLL_TO_REWARD, campaignData)
end)