- ingame/map/worldmapkeepinfo_shared.lua:367 --
self:AddBar(SI_MAP_KEEP_INFO_MODE_SUMMARY, { fragments.SUMMARY_FRAGMENT }, self.summaryButtonData)
- ingame/map/worldmapkeepinfo_shared.lua:370 --
self:AddBar(SI_MAP_KEEP_INFO_MODE_WOOD, { self.woodKeepResourceTypeFragment, fragments.UPGRADE_FRAGMENT }, self.woodButtonData)
- ingame/map/worldmapkeepinfo_shared.lua:373 --
self:AddBar(SI_MAP_KEEP_INFO_MODE_FOOD, { self.foodKeepResourceTypeFragment, fragments.UPGRADE_FRAGMENT }, self.foodButtonData)
- ingame/map/worldmapkeepinfo_shared.lua:376 --
self:AddBar(SI_MAP_KEEP_INFO_MODE_ORE, { self.oreKeepResourceTypeFragment, fragments.UPGRADE_FRAGMENT }, self.oreButtonData)
- ingame/map/worldmapkeepinfo_shared.lua:400 --
self:AddBar(SI_MAP_KEEP_INFO_MODE_SUMMARY, { fragments.SUMMARY_FRAGMENT }, buttonData)
- ingame/map/worldmapkeepinfo_shared.lua:403 --
self:AddBar(SI_MAP_KEEP_INFO_MODE_PRODUCTION, { self.productionFragment, fragments.UPGRADE_FRAGMENT }, self.productionButtonData)
- ingame/map/worldmapkeepinfo_shared.lua:406 --
self:AddBar(SI_MAP_KEEP_INFO_MODE_DEFENSE, { self.defenseFragment, fragments.UPGRADE_FRAGMENT }, self.defenseButtonData)