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--Section Generators
local maxValue = 1
local currentValue = 1
if nextRankXP == lastRankXP or currentXP >= nextRankXP then
else
maxValue = nextRankXP - lastRankXP
currentValue = currentXP - lastRankXP
end
local range = maxValue
local percentage = currentValue / range
end
end
do
local g_roleIconTable = { }
return function ( _ , lastFlag )
end
end
overrideCasterUnitTag = overrideCasterUnitTag or "player"
--Channel/Cast Time
local channeled , durationValue = GetAbilityCastInfo ( abilityId , overrideActiveRank , overrideCasterUnitTag )
if channeled ~= nil then
-- Only include a line if we can determine if it's going to be definitely either channeled or cast
if channeled then
castTimePair : SetStat ( GetString ( SI_ABILITY_TOOLTIP_CHANNEL_TIME_LABEL ) , self : GetStyle ( "statValuePairStat" ) )
if durationValue then
castTimePair : SetValue ( ZO_FormatTimeMilliseconds ( durationValue , TIME_FORMAT_STYLE_CHANNEL_TIME , TIME_FORMAT_PRECISION_TENTHS_RELEVANT , TIME_FORMAT_DIRECTION_NONE ) , self : GetStyle ( "abilityStatValuePairValue" ) )
else
end
else
castTimePair : SetStat ( GetString ( SI_ABILITY_TOOLTIP_CAST_TIME_LABEL ) , self : GetStyle ( "statValuePairStat" ) )
if durationValue then
castTimePair : SetValue ( ZO_FormatTimeMilliseconds ( durationValue , TIME_FORMAT_STYLE_CAST_TIME , TIME_FORMAT_PRECISION_TENTHS_RELEVANT , TIME_FORMAT_DIRECTION_NONE ) , self : GetStyle ( "abilityStatValuePairValue" ) )
else
end
end
end
--Target
local targetDescription = GetAbilityTargetDescription ( abilityId , overrideActiveRank , overrideCasterUnitTag )
if targetDescription and targetDescription ~= "" then
targetPair : SetStat ( GetString ( SI_ABILITY_TOOLTIP_TARGET_TYPE_LABEL ) , self : GetStyle ( "statValuePairStat" ) )
end
--Range
local minRangeCM , maxRangeCM = GetAbilityRange ( abilityId , overrideActiveRank , overrideCasterUnitTag )
local maxRangeM = maxRangeCM and FormatFloatRelevantFraction ( maxRangeCM / 100 ) or UNKNOWN_STAT_VALUE_TEXT
if maxRangeM == UNKNOWN_STAT_VALUE_TEXT or maxRangeCM > 0 then
local minRangeM = minRangeCM and FormatFloatRelevantFraction ( minRangeCM / 100 ) or UNKNOWN_STAT_VALUE_TEXT
if minRangeM == UNKNOWN_STAT_VALUE_TEXT or minRangeCM > 0 then
rangePair : SetValue ( zo_strformat ( SI_ABILITY_TOOLTIP_MIN_TO_MAX_RANGE , minRangeM , maxRangeM ) , self : GetStyle ( "abilityStatValuePairValue" ) )
elseif maxRangeM == UNKNOWN_STAT_VALUE_TEXT then
rangePair : SetValue ( GetString ( SI_ABILITY_TOOLTIP_UNKNOWN_METERS ) , self : GetStyle ( "abilityStatValuePairValue" ) )
else
rangePair : SetValue ( zo_strformat ( SI_ABILITY_TOOLTIP_RANGE , maxRangeM ) , self : GetStyle ( "abilityStatValuePairValue" ) )
end
end
--Radius/Distance
if radiusM == UNKNOWN_STAT_VALUE_TEXT or radiusCM > 0 then
-- Angle distance is the distance to the left and right of the caster, not total distance. So we're multiplying by 2 to accurately reflect that in the UI.
local areaWidthM = angleDistanceCM and FormatFloatRelevantFraction ( angleDistanceCM * 2 / 100 ) or UNKNOWN_STAT_VALUE_TEXT
local showArea = areaWidthM == UNKNOWN_STAT_VALUE_TEXT or angleDistanceCM > 0
local statLabel = showArea and GetString ( SI_ABILITY_TOOLTIP_AREA_LABEL ) or GetString ( SI_ABILITY_TOOLTIP_RADIUS_LABEL )
if showArea then
radiusDistancePair : SetValue ( zo_strformat ( SI_ABILITY_TOOLTIP_AOE_DIMENSIONS , radiusM , areaWidthM ) , self : GetStyle ( "abilityStatValuePairValue" ) )
elseif radiusM == UNKNOWN_STAT_VALUE_TEXT then
radiusDistancePair : SetValue ( GetString ( SI_ABILITY_TOOLTIP_UNKNOWN_METERS ) , self : GetStyle ( "abilityStatValuePairValue" ) )
else
radiusDistancePair : SetValue ( zo_strformat ( SI_ABILITY_TOOLTIP_RADIUS , radiusM ) , self : GetStyle ( "abilityStatValuePairValue" ) )
end
end
--Duration
local durationValue = nil
if isAbilityDurationToggled == nil then
durationValue = UNKNOWN_STAT_VALUE_TYPE_TEXT
elseif isAbilityDurationToggled then
else
if durationMS == nil then
durationValue = UNKNOWN_SECONDS_STAT_VALUE_TEXT
elseif durationMS > 0 then
durationValue = ZO_FormatTimeMilliseconds ( durationMS , TIME_FORMAT_STYLE_DURATION , TIME_FORMAT_PRECISION_TENTHS_RELEVANT , TIME_FORMAT_DIRECTION_NONE )
end
end
if durationValue then
durationPair : SetStat ( GetString ( SI_ABILITY_TOOLTIP_DURATION_LABEL ) , self : GetStyle ( "statValuePairStat" ) )
end
--Cooldown
local unknownCooldown = cooldownMS == nil
if unknownCooldown or cooldownMS > 0 then
local cooldownValue = unknownCooldown and UNKNOWN_SECONDS_STAT_VALUE_TEXT or ZO_FormatTimeMilliseconds ( cooldownMS , TIME_FORMAT_STYLE_DURATION , TIME_FORMAT_PRECISION_TENTHS_RELEVANT , TIME_FORMAT_DIRECTION_NONE )
end
-- Costs
--Roles
local roleNarrationText = { }
if isTankRole then
end
if isHealerRole then
end
if isDamageRole then
end
if # g_roleIconTable > 0 then
rolesPair : SetValueWithCustomNarration ( finalIconText , roleNarrationText , self : GetStyle ( "abilityStatValuePairValue" ) )
end
end
if mechanicFlag == COMBAT_MECHANIC_FLAGS_MAGICKA then
elseif mechanicFlag == COMBAT_MECHANIC_FLAGS_STAMINA then
elseif mechanicFlag == COMBAT_MECHANIC_FLAGS_HEALTH then
end
end
local baseCost , mechanicFlags , isCostChargedPerTick = GetAbilityBaseCostInfo ( costAbility , overrideActiveRank , "player" )
if baseCost == 0 or isCostChargedPerTick == true then
-- If cost is definitely 0 or isCostChargedPerTick is true, we don't want to show
-- anything for cost no matter what
return
end
local isUnknownCost = baseCost == nil
local isUnknownMechanics = mechanicFlags == nil
local isUnknownIfCostChargedPerTick = isCostChargedPerTick == nil
if isUnknownIfCostChargedPerTick or ( isUnknownCost and isUnknownMechanics ) then
-- Super generic "we know nothing about the cost" variant
costPair : SetStat ( GetString ( SI_ABILITY_TOOLTIP_RESOURCE_COST_LABEL ) , self : GetStyle ( "statValuePairStat" ) )
return
end
if mechanicFlags then
-- Mechanics known, add a specific line for each
costPair : SetStat ( GetString ( SI_ABILITY_TOOLTIP_RESOURCE_COST_LABEL ) , self : GetStyle ( "statValuePairStat" ) )
-- Cost may or may not be known
local cost = isUnknownCost and UNKNOWN_STAT_VALUE_TEXT or GetAbilityCost ( costAbility , flag , overrideActiveRank , "player" )
end
else
-- Don't know the mechanics but must know the cost (see super generic case above), just add a single generic cost line
costPair : SetStat ( GetString ( SI_ABILITY_TOOLTIP_RESOURCE_COST_LABEL ) , self : GetStyle ( "statValuePairStat" ) )
local costString = zo_strformat ( SI_ABILITY_TOOLTIP_RESOURCE_COST , baseCost , UNKNOWN_STAT_VALUE_TYPE_TEXT )
end
end
local baseCost , mechanicFlags , isCostChargedPerTick = GetAbilityBaseCostInfo ( costAbility , overrideActiveRank , "player" )
if isCostChargedPerTick == nil then
-- Do nothing, AddAbilityCosts would have already added a line for this state
return
end
if baseCost == 0 or not isCostChargedPerTick then
-- If cost is definitely 0 or isCostChargedPerTick is false, we don't want to show
-- anything for cost over time no matter what
return
end
-- If we got this far, we definitely know we're cost over time
if frequencyMS == 0 then
-- If frequencyMS is definitely 0 we don't want to show anything no matter what
return
end
local isUnknownCost = baseCost == nil
local isUnknownMechanics = mechanicFlags == nil
local isUnknownFrequency = frequencyMS == nil
local formattedFrequency = frequencyMS and ZO_FormatTimeMilliseconds ( frequencyMS , TIME_FORMAT_STYLE_SHOW_LARGEST_UNIT , TIME_FORMAT_PRECISION_TENTHS_RELEVANT , TIME_FORMAT_DIRECTION_NONE ) or GetString ( SI_ABILITY_TOOLTIP_UNKNOWN_SECONDS_SHORT )
if mechanicFlags then
-- Mechanics known, add a specific line for each
costPair : SetStat ( GetString ( SI_ABILITY_TOOLTIP_RESOURCE_COST_LABEL ) , self : GetStyle ( "statValuePairStat" ) )
-- Cost may or may not be known
local cost = isUnknownCost and UNKNOWN_STAT_VALUE_TEXT or GetAbilityCostPerTick ( costAbility , flag , overrideActiveRank )
local costOverTimeString = zo_strformat ( SI_ABILITY_TOOLTIP_RESOURCE_COST_OVER_TIME , cost , mechanicName , formattedFrequency )
end
else
-- Don't know the mechanics, just add a single generic cost line
costPair : SetStat ( GetString ( SI_ABILITY_TOOLTIP_RESOURCE_COST_LABEL ) , self : GetStyle ( "statValuePairStat" ) )
if isUnknownCost then
if isUnknownFrequency then
costPair : SetValue ( GetString ( SI_ABILITY_TOOLTIP_UNKNOWN_COST_OVER_UNKNOWN_TIME ) , self : GetStyle ( "abilityStatValuePairValue" ) )
else
local costOverTimeString = zo_strformat ( SI_ABILITY_TOOLTIP_UNKNOWN_COST_OVER_TIME , formattedFrequency )
end
else
local costOverTimeString = zo_strformat ( SI_ABILITY_TOOLTIP_RESOURCE_COST_OVER_TIME , baseCost , UNKNOWN_STAT_VALUE_TYPE_TEXT , formattedFrequency )
end
end
end
end
local NO_OVERRIDE_RANK = nil
local description = overrideDescription or GetAbilityDescription ( abilityId , NO_OVERRIDE_RANK , overrideCasterUnitTag )
if descriptionHeader ~= "" then
--descriptionHeader has already been run through grammar
end
--description has already been run through grammar
end
end
if craftedAbilityId ~= 0 then
for slotType = SCRIBING_SLOT_ITERATION_BEGIN , SCRIBING_SLOT_ITERATION_END do
local scriptDescription = GenerateCraftedAbilityScriptSlotDescriptionForAbilityDescription ( abilityId , slotType , overrideCasterUnitTag )
if scriptDescription ~= "" then
end
end
end
end
if ( numNewEffectReturns > 0 ) then
for i = 1 , numNewEffectReturns do
newEffectSection : AddLine ( GetString ( SI_ABILITY_TOOLTIP_NEW_EFFECT ) , self : GetStyle ( "newEffectTitle" ) , self : GetStyle ( "bodyHeader" ) )
newEffectSection : AddLine ( newEffect , self : GetStyle ( "newEffectBody" ) , self : GetStyle ( "bodyDescription" ) )
end
end
end
--Layout Functions
local omitHeader = options and options . omitHeader
if not omitHeader then
end
end
end
function ZO_Tooltip : LayoutEndlessDungeonBuffAbility ( buffAbilityId , includeLifetimeStacks , stackCount )
if not stackCount then
end
local buffBucketTypeText = ZO_CachedStrFormat ( SI_ENDLESS_DUNGEON_BUFF_TYPE_FORMATTER , GetString ( "SI_ENDLESSDUNGEONBUFFBUCKETTYPE" , buffBucketType ) )
local buffTypeText = isAvatarVision and GetString ( "SI_ENDLESSDUNGEONBUFFTYPE_AVATAR" , buffType ) or GetString ( "SI_ENDLESSDUNGEONBUFFTYPE" , buffType )
if showStacks then
headerSection : AddLine ( zo_iconTextFormat ( "EsoUI/Art/Tooltips/icon_moras_gift.dds" , 20 , 20 , stackCount ) , self : GetStyle ( "abilityStack" ) )
end
local formattedAbilityName
if showStacks then
else
end
end
end |