1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 |
return obj
end
end
if not system then
system = { }
end
return system
end
if system [ systemKey ] then
internalassert ( false , string . format ( "Duplicate registration of %s system %q" , systemKey , systemName ) )
else
system [ systemKey ] = objectOrScene
end
end
end
end
end
end
end
end
end
end
else
end
end
else
end
end
end
else
end
end
if rootScene then
else
-- must be false, not nil, for some conditionals using this
return false
end
end
if sceneName then
end
end
if sceneName then
end
end
if sceneName then
end
end
end
end
|