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----
-- ZO_EventAnnouncementTile_Gamepad
----
local HEADER_TEXT_COLORS =
{
SELECTED_TEXT_COLOR = ZO_NORMAL_TEXT ,
UNSELECTED_TEXT_COLOR = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_TEXT_COLORS , INTERFACE_TEXT_COLOR_GAMEPAD_CATEGORY_HEADER ) )
}
-- Primary logic class must be subclassed after the platform class so that platform specific functions will have priority over the logic class functionality
ZO_EventAnnouncementTile_Gamepad = ZO_Object . MultiSubclass ( ZO_ActionTile_Gamepad , ZO_EventAnnouncementTile )
end
-- Begin ZO_ActionTile_Gamepad Overrides --
end
if isSelected then
else
end
end
-- End ZO_ActionTile_Gamepad Overrides --
end )
end
-- Globals
end |