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ZO_MARKET_NAME = "Market"
ZO_MARKET_DISPLAY_LOADING_DELAY_MS = 500
ZO_MARKET_CATEGORY_TYPE_NONE = "none"
ZO_MARKET_CATEGORY_TYPE_FEATURED = "featured"
ZO_MARKET_CATEGORY_TYPE_ESO_PLUS = "esoPlus"
ZO_MARKET_CATEGORY_TYPE_CHAPTER_UPGRADE = "chapterUpgrade"
ZO_MARKET_CATEGORY_TYPE_ESO_PLUS_OFFERS = "esoPlusOffers"
ZO_MARKET_FEATURED_CATEGORY_INDEX = 0
ZO_MARKET_ESO_PLUS_CATEGORY_INDEX = - 1
ZO_MARKET_CHAPTER_UPGRADE_CATEGORY_INDEX = - 2
ZO_MARKET_ESO_PLUS_OFFERS_CATEGORY_INDEX = - 3
ZO_NO_MARKET_SUBCATEGORY = nil
--
--[[ Market Shared ]] --
--
return market
end
-- Special buckets to contain MarketProducts in lieu of a Category/Subcategory
end
end
end
-- events we need to react to even if we are hiding
ZO_MARKET_MANAGER : RegisterCallback ( "OnMarketStateUpdated" , function ( ... ) self : OnMarketStateUpdated ( ... ) end )
ZO_MARKET_MANAGER : RegisterCallback ( "OnMarketProductAvailabilityUpdated" , function ( ... ) self : OnMarketProductAvailabilityUpdated ( ... ) end )
ZO_MARKET_MANAGER : RegisterCallback ( "OnMarketSearchResultsReady" , function ( ... ) self : OnMarketSearchResultsReady ( ... ) end )
ZO_MARKET_MANAGER : RegisterCallback ( "OnMarketSearchResultsCanceled" , function ( ... ) self : OnMarketSearchResultsCanceled ( ... ) end )
-- events we only need to react to if we're showing
ZO_MARKET_MANAGER : RegisterCallback ( "OnMarketPurchaseResult" , function ( ... ) if self : IsShowing ( ) then self : OnMarketPurchaseResult ( ... ) end end )
ZO_MARKET_MANAGER : RegisterCallback ( "OnCollectiblesUnlockStateChanged" , function ( ... ) if self : IsShowing ( ) then self : OnCollectiblesUnlockStateChanged ( ... ) end end )
ZO_MARKET_MANAGER : RegisterCallback ( "OnEsoPlusSubscriptionStatusChanged" , function ( ... ) if self : IsShowing ( ) then self : OnEsoPlusSubscriptionStatusChanged ( ... ) end end )
end
-- ensure that we are in the correct state
elseif marketState == MARKET_STATE_OPEN then
end
end
end
if newState == SCENE_SHOWING then
elseif newState == SCENE_SHOWN then
elseif newState == SCENE_HIDING then
elseif newState == SCENE_HIDDEN then
end
end
end
end
end
if marketState == MARKET_STATE_LOCKED or marketState == MARKET_STATE_UPDATING then
end
end
end
end
else
end
end
end
end
else
-- someone else performed a search or the search completed after we hid
end
end
else
end
end
end
else
end
end
end
end
local useCrownStore = IsInGamepadPreferredMode ( ) -- The Crown Store handles requests for all Gamepad products.
useCrownStore = useCrownStore or
( DoesAnyMarketProductPresentationMatchFilter ( marketProductId , MARKET_PRODUCT_FILTER_TYPE_COST_CROWNS ) or
DoesAnyMarketProductPresentationMatchFilter ( marketProductId , MARKET_PRODUCT_FILTER_TYPE_COST_CROWN_GEMS ) )
if useCrownStore then
-- The Crown Store processes requests for both Keyboard Crown and Crown Gem products and all Gamepad products.
elseif DoesAnyMarketProductPresentationMatchFilter ( marketProductId , MARKET_PRODUCT_FILTER_TYPE_COST_ENDEAVOR_SEALS ) then
-- Keyboard Seals of Endeavor Store products.
else
-- If we couldn't figure out where to go, just fall back to opening the crown store
-- This can happen if we haven't fully initialized crown store data, meaning that DoesAnyMarketProductPresentationMatchFilter may not be able to give us the right answer
-- If the market product is listed for seals of endeavor only, this will fail to navigate to it, but should work in all other cases
end
end
end
function ZO_Market_Shared : OnRequestPurchaseMarketProduct ( marketProductId , presentationIndex , isGift )
if isGift then
else
end
end
end
else
end
end
self : RequestShowCategory ( ZO_MARKET_CHAPTER_UPGRADE_CATEGORY_INDEX , chapterUpgradeId ) -- the subcategory id for the chapter is the chapterUpdradeId
end
end
end
if openBehavior == OPEN_MARKET_BEHAVIOR_NAVIGATE_TO_PRODUCT or openBehavior == OPEN_MARKET_BEHAVIOR_NAVIGATE_TO_OTHER_PRODUCT then
elseif openBehavior == OPEN_MARKET_BEHAVIOR_SHOW_FEATURED_CATEGORY then
elseif openBehavior == OPEN_MARKET_BEHAVIOR_SHOW_ESO_PLUS_CATEGORY then
elseif openBehavior == OPEN_MARKET_BEHAVIOR_SHOW_CHAPTER_UPGRADE then
elseif openBehavior == OPEN_MARKET_BEHAVIOR_SHOW_MARKET_PRODUCT_CATEGORY then
end
end
else -- MARKET_STATE_LOCKED
end
end
end
end
end
end
end
else
end
end
end
end
end
end
end
end
end
do
local MARKET_PRODUCT_SORT_KEYS =
{
isBundle = { tiebreaker = "name" , tieBreakerSortOrder = ZO_SORT_ORDER_UP } ,
stackCount = { } ,
}
return ZO_TableOrderingFunction ( entry1 , entry2 , "isBundle" , MARKET_PRODUCT_SORT_KEYS , ZO_SORT_ORDER_DOWN )
end
end
do
local MARKET_PRODUCT_SORT_KEYS =
{
tierOrdering = { tiebreaker = "name" , tieBreakerSortOrder = ZO_SORT_ORDER_UP } ,
stackCount = { } ,
}
return ZO_TableOrderingFunction ( entry1 , entry2 , "tierOrdering" , MARKET_PRODUCT_SORT_KEYS , ZO_SORT_ORDER_DOWN )
end
end
do
local MARKET_PRODUCT_SORT_KEYS =
{
isRewardEntry = { tiebreaker = "isBundle" , tieBreakerSortOrder = ZO_SORT_ORDER_DOWN } ,
isBundle = { tiebreaker = "isValidForPlayer" , tieBreakerSortOrder = ZO_SORT_ORDER_DOWN } ,
isValidForPlayer = { tiebreaker = "headerName" , tieBreakerSortOrder = ZO_SORT_ORDER_UP } ,
headerName = { tiebreaker = "name" , tieBreakerSortOrder = ZO_SORT_ORDER_UP } ,
stackCount = { isNumeric = true } ,
}
return ZO_TableOrderingFunction ( entry1 , entry2 , "isRewardEntry" , MARKET_PRODUCT_SORT_KEYS , ZO_SORT_ORDER_UP )
end
end
local REQUIRED_FILTER_TYPES = MARKET_PRODUCT_FILTER_TYPE_FEATURED + MARKET_PRODUCT_FILTER_TYPE_NEW
return DoesFilteredMarketProductExist ( self : GetDisplayGroup ( ) , REQUIRED_FILTER_TYPES , self . featuredMarketProductFiltersMask )
end
return DoesFilteredMarketProductExist ( self : GetDisplayGroup ( ) , MARKET_PRODUCT_FILTER_TYPE_FEATURED , self . featuredMarketProductFiltersMask )
end
local products = { }
local NO_PRODUCT_ID = nil
local NO_ALL_FILTER_TYPE = nil
for productId , presentationIndex in ZO_GetNextFilteredMarketProductIterFunction ( displayGroup , MARKET_PRODUCT_FILTER_TYPE_FEATURED , self . featuredMarketProductFiltersMask ) do
end
return products
end
-- filterTypeList is an array of MARKET_PRODUCT_FILTER_TYPE flag combinations
if filterTypeList and # filterTypeList > 0 then
return true
end
end
return false
else
local NO_FILTER = 0
end
end
function ZO_Market_Shared : DoesCategoryContainFilteredProducts ( displayGroup , topLevelIndex , categoryIndex , filterTypeList )
if filterTypeList and # filterTypeList > 0 then
if DoesMarketProductCategoryContainFilteredProducts ( displayGroup , topLevelIndex , categoryIndex , filterType ) then
return true
end
end
return false
else
local NO_FILTER = 0
return DoesMarketProductCategoryContainFilteredProducts ( displayGroup , topLevelIndex , categoryIndex , NO_FILTER )
end
end
function ZO_Market_Shared : DoesCategoryOrSubcategoriesContainFilteredProducts ( displayGroup , topLevelIndex , categoryIndex , filterTypeList )
if filterTypeList and # filterTypeList > 0 then
if DoesMarketProductCategoryOrSubcategoriesContainFilteredProducts ( displayGroup , topLevelIndex , categoryIndex , filterType ) then
return true
end
end
return false
else
local NO_FILTER = 0
return DoesMarketProductCategoryOrSubcategoriesContainFilteredProducts ( displayGroup , topLevelIndex , categoryIndex , NO_FILTER )
end
end
do
local addedMarketProductsMapping = { }
local marketProducts = { }
local tierDisplayNameColor = nil
if tierDisplayName == "" then
tierDisplayName = nil
else
-- color only matters if we have a header to show
end
for productIndex = 1 , numProducts do
if not addedMarketProductsMapping [ productId ] then
local productInfo =
{
productId = productId ,
displayQuality = displayQuality ,
tierId = tierId ,
tierOrdering = tierOrdering ,
headerName = tierDisplayName ,
headerColor = tierDisplayNameColor ,
}
addedMarketProductsMapping [ productId ] = true
end
end
end
return marketProducts
end
end
local marketProducts = { }
if numChildren == 0 then
return marketProducts
end
for childIndex = 1 , numChildren do
if productRewardListId == 0 then
local isBundle = false
local isValidForPlayer = true
if productType == MARKET_PRODUCT_TYPE_BUNDLE then
isBundle = true
elseif productType == MARKET_PRODUCT_TYPE_COLLECTIBLE then
end
-- Add a MarketProduct row.
local productInfo =
{
displayQuality = productDisplayQuality ,
headerName = "" ,
isBundle = isBundle ,
isRewardEntry = false ,
isValidForPlayer = isValidForPlayer ,
productId = childMarketProductId ,
stackCount = productStackCount ,
}
else
-- GetAllRewardInfoForRewardList returns a table containing new ZO_Reward instances.
local headerColor = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_ITEM_QUALITY_COLORS , productDisplayQuality ) )
-- Add a RewardInfo row for each reward in this reward container.
rewardInfo . headerColor = headerColor
rewardInfo . headerName = productName
rewardInfo . isBundle = false
rewardInfo . isRewardEntry = true
rewardInfo . productId = childMarketProductId
rewardInfo . stackCount = productStackCount
else
rewardInfo . isValidForPlayer = true
end
end
end
end
return marketProducts
end
do
local SERVICE_TOKEN =
{
end ,
}
local CROWN_CRATE =
{
end ,
else
end
end ,
}
local ESO_PLUS =
{
}
return SERVICE_TOKEN
elseif marketProductData : GetFurnitureDataId ( ) ~= 0 and CanPlaceMarketProductInCurrentHouse ( marketProductData : GetId ( ) ) then
local furniturePlacementInfo =
{
end ,
}
return furniturePlacementInfo
else
if marketProductType == MARKET_PRODUCT_TYPE_CROWN_CRATE then
return CROWN_CRATE
elseif marketProductType == MARKET_PRODUCT_TYPE_HOUSING then
local houseInfo =
{
end ,
}
return houseInfo
elseif marketProductType == MARKET_PRODUCT_TYPE_INSTANT_UNLOCK then
if instantUnlockType == INSTANT_UNLOCK_ESO_PLUS then
return ESO_PLUS
end
end
end
end
end
if useProductInfo then
end
end
end
if parentData then
end
end
local canPreview = false
local isActivePreview = false
if marketProduct ~= nil then -- User is hovering over a MarketProduct
isActivePreview = true
end
end
return isPreviewing , canPreview , isActivePreview
end
return canPreview and not isActivePreview
end
end
end
end
end
else
end
end
end
end
end
end
do
local _ , numSubCategories , numMarketProducts = GetMarketProductCategoryInfo ( displayGroup , categoryIndex )
for marketProductIndex = 1 , numMarketProducts do
local id = GetMarketProductPresentationIds ( displayGroup , categoryIndex , ZO_NO_MARKET_SUBCATEGORY , marketProductIndex )
if id == productId then
end
end
for subcategoryIndex = 1 , numSubCategories do
local _ , numSubCategoryMarketProducts = GetMarketProductSubCategoryInfo ( displayGroup , categoryIndex , subcategoryIndex )
for marketProductIndex = 1 , numSubCategoryMarketProducts do
local id = GetMarketProductPresentationIds ( displayGroup , categoryIndex , subcategoryIndex , marketProductIndex )
if id == productId then
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
-- A request to go to a specific category overrides a request to go to a specific Market Product
end
end
local previewInEmptyWorld = false
if furnitureId ~= 0 then
previewInEmptyWorld = productType == MARKET_PRODUCT_TYPE_ITEM
end
end
local QUANTITY = 1
if not rewardInfo then
return false
end
return true
end
end
end
--[[ Functions to be overridden ]] --
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
-- To be overridden
end
end
end
end
end
end
end
end
end
--[[Search]] --
--------------
-- the search never started (probably because we use too short of a search string)
end
end
end
end
end
end
for resultIndex = 1 , numResults do
local categoryResults = searchResults [ categoryIndex ]
if not categoryResults then
categoryResults = { }
searchResults [ categoryIndex ] = categoryResults
end
local effectiveSubcategory = subcategoryIndex or "root"
local subcategoryResults = categoryResults [ effectiveSubcategory ]
if not subcategoryResults then
subcategoryResults = { }
categoryResults [ effectiveSubcategory ] = subcategoryResults
end
subcategoryResults [ productIndex ] = true
end
end
end
return true
end
function ZO_GetNextFilteredMarketProductIterFunction ( displayGroup , matchAllFilterTypes , matchAnyFilterTypes )
return function ( _ , lastProductId )
return GetNextFilteredMarketProduct ( lastProductId , displayGroup , matchAllFilterTypes , matchAnyFilterTypes )
end
end
if mode ~= HOUSING_EDITOR_MODE_BROWSE then
-- Reopen the Housing Editor Browse menu.
end
end , 500 )
end |