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local USE_LEADING_EDGE = true
local COOLDOWN_DESATURATION = 1
local COOLDOWN_ALPHA = 1
local DONT_PRESERVE_PREVIOUS_COOLDOWN = false
ZO_Keybindings_RegisterLabelForBindingUpdate ( self . cycleLeftKeybindLabel , "UTILITY_WHEEL_GAMEPAD_CYCLE_LEFT" )
ZO_Keybindings_RegisterLabelForBindingUpdate ( self . cycleRightKeybindLabel , "UTILITY_WHEEL_GAMEPAD_CYCLE_RIGHT" )
end
local narrationInfo =
{
end ,
local narrations = { }
if selectedEntry then
end
end
return narrations
end ,
return SCREEN_NARRATION_MANAGER : CreateNarratableObject ( GetString ( "SI_HOTBARCATEGORY" , self : GetHotbarCategory ( ) ) )
end ,
local narrationData = { }
end
local entryNarrationData =
{
keybindName = ZO_Keybindings_GetHighestPriorityNarrationStringFromAction ( actionName ) or GetString ( SI_ACTION_IS_NOT_BOUND ) ,
}
end )
end
local cycleLeftNarrationData =
{
keybindName = ZO_Keybindings_GetHighestPriorityNarrationStringFromAction ( "UTILITY_WHEEL_GAMEPAD_CYCLE_LEFT" ) or GetString ( SI_ACTION_IS_NOT_BOUND ) ,
}
local cycleRightNarrationData =
{
keybindName = ZO_Keybindings_GetHighestPriorityNarrationStringFromAction ( "UTILITY_WHEEL_GAMEPAD_CYCLE_RIGHT" ) or GetString ( SI_ACTION_IS_NOT_BOUND ) ,
}
return narrationData
end ,
narrationType = NARRATION_TYPE_HUD ,
}
end
end
--Re-narrate on selection changed
if selectedEntry then
end
end
--Narrate the header when first showing
local NARRATE_HEADER = true
end
if wasShowing then
--Clear out any in progress HUD narration when exiting the wheel
end
return wasShowing
end
ZO_SharedGamepadEntry_Cooldown ( control , remaining , duration , CD_TYPE_VERTICAL_REVEAL , CD_TIME_TYPE_TIME_UNTIL , USE_LEADING_EDGE , COOLDOWN_DESATURATION , COOLDOWN_ALPHA , DONT_PRESERVE_PREVIOUS_COOLDOWN )
end
UTILITY_WHEEL_GAMEPAD = ZO_UtilityWheel_Gamepad : New ( control , "ZO_UtilityWheelMenuEntryTemplate_Gamepad" , "DefaultRadialMenuAnimation" , "SelectableItemRadialMenuEntryAnimation" , actionLayers )
end |