1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 |
ZO_GAMEPAD_GUILD_STORE_BROWSE_SLIDER_OFFSET_Y = 15
---------------------------------
-- Gamepad Trading House Browse
---------------------------------
return browseStore
end
end
-- Don't forget to add your new feature to ZO_GamepadTradingHouse_Browse:RefreshList
{
}
--Only re-activate the list if we are still showing
end
end
self . features . priceRangeFeature : AttachToControl ( self . control : GetNamedChild ( "PriceSelectorContainer" ) , PriceRangeFocusLost )
self . features . nameSearchFeature : RegisterCallback ( "OnNameMatchComplete" , function ( ... ) self : OnNameMatchComplete ( ... ) end )
return function ( ... )
end
end
end
TRADING_HOUSE_SEARCH : RegisterCallback ( "OnSearchCriteriaChanged" , FilterForGamepadEvents ( function ( ... ) self : OnSearchCriteriaChanged ( ... ) end ) )
end
{
{
if targetData . dropDown then
elseif targetData . priceSelector then
elseif targetData . editBoxControl then
local editBox = targetData . editBoxControl
else
end
elseif targetData . isSelectableEntry then
end
end ,
if targetData then
return targetData . isDropDown or targetData . priceSelectorMode or targetData . editBoxControl or targetData . isSelectableEntry
else
return false
end
end ,
end
return true
end
} ,
{
end ,
} ,
{
end
} ,
}
end
end
else
--Only enter browse results if the show completes within a second
end
end
end
end
end
end
end
end
end
if newSlider then
end
end
end
end
end )
end
end
-- Search categories can show/hide extra dropdowns and features depending on which category is selected, so we need to dirty the list to add/remove them
else
end
end
end
do
local ENTER_SEARCH_HISTORY_ENTRY_DATA =
{
isSelectableEntry = true ,
end ,
end ,
}
itemList : AddEntry ( "ZO_GamepadGuildStoreBrowseSelectableEntryTemplate" , ENTER_SEARCH_HISTORY_ENTRY_DATA )
end
end
end
end
end
end
-- Overriden functions
end
return ZO_TRADING_HOUSE_MODE_BROWSE
end
do
local NO_EQUALITY_FUNCTION = nil
local NO_HEADER_SETUP_FUNCTION = nil
end
local NAME_SEARCH_INDEX = 2 -- skip search history (index 1)
-- Dropdown Templates
--Re-narrate when closing the dropdown
end
local function SetupDropdownTemplate ( control , data , selected , reselectingDuringRebuild , enabled , active )
end
-- Dropdown templates
local dropdownTemplateName = "ZO_GamepadGuildStoreBrowseDropdownTemplate"
local dropdownHeaderTemplateName = "ZO_GamepadGuildStoreBrowseHeaderTemplate"
-- We're defining a ControlPoolPrefix to get around the limit on control name length. The header variant of this template is just a hair too big.
local dropdownControlPrefix = "Dropdown"
self . itemList : AddDataTemplateWithHeader ( dropdownTemplateName , SetupDropdownTemplate , ZO_GamepadMenuEntryTemplateParametricListFunction , NO_EQUALITY_FUNCTION , dropdownHeaderTemplateName , NO_HEADER_SETUP_FUNCTION , dropdownControlPrefix )
self . itemList : AddDataTemplate ( dropdownTemplateName , SetupDropdownTemplate , ZO_GamepadMenuEntryTemplateParametricListFunction , NO_EQUALITY_FUNCTION , dropdownControlPrefix )
-- Level Range Templates
--Re-narrate when the slider value changes
end
end
-- Price Selector Template
local function SetupPriceSelector ( control , data , selected , reselectingDuringRebuild , enabled , active )
end
self . itemList : AddDataTemplateWithHeader ( "ZO_GamepadPriceSelectorTemplate" , SetupPriceSelector , ZO_GamepadMenuEntryTemplateParametricListFunction , NO_EQUALITY_FUNCTION , "ZO_GamepadGuildStoreBrowseHeaderTemplate" )
-- Name Search Template
local function SetupNameSearchField ( control , data , selected , reselectingDuringRebuild , enabled , active )
--Re-narrate when exiting the name search field
end
data . feature : SetupNameSearchField ( control , data , selected , reselectingDuringRebuild , enabled , active )
end
self . itemList : AddDataTemplateWithHeader ( "ZO_GamepadTextFieldItem" , SetupNameSearchField , ZO_GamepadMenuEntryTemplateParametricListFunction , NO_EQUALITY_FUNCTION , "ZO_GamepadGuildStoreBrowseHeaderTemplate" )
-- Selectable Entry Template
local function SetupSelectableEntry ( control , data , selected , reselectingDuringRebuild , enabled , active )
end
control . label : SetColor ( ZO_GamepadMenuEntryTemplate_GetLabelColor ( selected , not enabled ) : UnpackRGBA ( ) )
else
end
end
self . itemList : AddDataTemplate ( "ZO_GamepadGuildStoreBrowseSelectableEntryTemplate" , SetupSelectableEntry )
end
end
end
end
end
end
end
end
end
end
end
local DONT_ANIMATE = false
end
end
-- Globals
end |