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local GET_ADVANCED_IF_NO_ID = true
local skillBuild = ZO_SKILLS_ADVISOR_SINGLETON : GetAvailableSkillBuildById ( skillBuildId , GET_ADVANCED_IF_NO_ID )
if # buildTypeTable then
-- Top section of tooltips displays the first added item at the bottom so we need to add lines in reverse order
for i = # buildTypeTable , 1 , - 1 do
end
end
bodySection : AddLine ( GetString ( SI_SKILLS_ADVISOR_SKILL_BUILD_NEW_PLAYER ) , self : GetStyle ( "bodyDescription" ) , self : GetStyle ( "succeeded" ) )
end
end |