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function ZO_HouseInformation_Shared : Initialize ( control , fragment , rowTemplate , childVerticalPadding , sectionVerticalPadding )
if newState == SCENE_SHOWING then
end
end )
end
end
end
end
end
end
end
end
end
do
if nameText then
rowControl . nameText = nameText
end
return rowControl
end
self . primaryResidenceRow = SetupRow ( self . control , "PrimaryResidenceRow" , GetString ( SI_HOUSING_PRIMARY_RESIDENCE_HEADER ) )
self . currentVisitorsRow = SetupRow ( self . control , "CurrentVisitorsRow" , GetString ( SI_HOUSING_CURRENT_RESIDENTS_HEADER ) )
self . individualPermissionsRow = SetupRow ( self . control , "IndividualPermissions" , GetString ( SI_PERMISSION_USER_GROUP_INDIVIDUAL_TOTAL_HEADER ) )
self . guildPermissionsRow = SetupRow ( self . control , "GuildPermissions" , GetString ( SI_PERMISSION_USER_GROUP_GUILD_TOTAL_HEADER ) )
local lastRow = nil
for i = HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_BEGIN , HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_END do
local furnishingLimitRow = CreateControlFromVirtual ( furnishingLimits : GetName ( ) .. "Row" .. i , furnishingLimits , self . rowTemplate )
if not lastRow then
else
end
lastRow = furnishingLimitRow
end
end
end
if isHouseOwner then
else
end
local hideOwnerRows = not isHouseOwner
if ownerDisplayName ~= "" then
else
end
end
self . currentVisitorsRow . valueText = zo_strformat ( SI_HOUSE_INFORMATION_COUNT_FORMAT , currentPopulation , maxPopulation )
local overpopulated = currentPopulation > maxPopulation
end
end
if userGroup == HOUSE_PERMISSION_USER_GROUP_INDIVIDUAL or userGroup == nil then
local numIndividualPermissions = GetNumHousingPermissions ( GetCurrentZoneHouseId ( ) , HOUSE_PERMISSION_USER_GROUP_INDIVIDUAL )
local textColor = numIndividualPermissions >= HOUSING_MAX_INDIVIDUAL_USER_GROUP_ENTRIES and ZO_ERROR_COLOR or ZO_SELECTED_TEXT
self . individualPermissionsRow . valueText = zo_strformat ( SI_HOUSING_NUM_PERMISSIONS_FORMAT , numIndividualPermissions , HOUSING_MAX_INDIVIDUAL_USER_GROUP_ENTRIES )
self . individualPermissionsRow . valueLabel : SetText ( textColor : Colorize ( self . individualPermissionsRow . valueText ) )
end
if userGroup == HOUSE_PERMISSION_USER_GROUP_GUILD or userGroup == nil then
local numGuildPermissions = GetNumHousingPermissions ( GetCurrentZoneHouseId ( ) , HOUSE_PERMISSION_USER_GROUP_GUILD )
local textColor = numGuildPermissions >= HOUSING_MAX_GUILD_USER_GROUP_ENTRIES and ZO_ERROR_COLOR or ZO_SELECTED_TEXT
self . guildPermissionsRow . valueText = zo_strformat ( SI_HOUSING_NUM_PERMISSIONS_FORMAT , numGuildPermissions , HOUSING_MAX_GUILD_USER_GROUP_ENTRIES )
end
end
do
end
for i = HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_BEGIN , HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_END do
UpdateRow ( self . limitRows [ i ] , GetString ( "SI_HOUSINGFURNISHINGLIMITTYPE" , i ) , zo_strformat ( SI_HOUSE_INFORMATION_COUNT_FORMAT , currentlyPlaced , limit ) )
end
end
end
if not houseId then
-- Invalid houseId.
return nil
end
-- Invalid houseId.
return nil
end
if ownerDisplayName then
end
return link
end
-- Links a specific house in chat.
if not link then
-- Invalid houseId.
return
end
else
end
end
-- Links the current house in chat, if any.
if houseId == 0 then
-- Not currently in a house.
return
end
end
-- Links a specific house in mail.
if not link then
-- Invalid houseId.
return
end
else
bodyText = bodyText .. link
end
end
-- Links the current house in mail, if any.
end |