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end
if fromSearch then
end
end )
end
-- Primary
{
if targetData then
local furnitureObject = targetData . furnitureObject
end
end ,
}
)
end
--Overridden from ZO_HousingFurnitureList_Gamepad
{
dialogName = "GAMEPAD_FURNITURE_PLACEMENT_OPTIONS" ,
boundFilterEnabled = true ,
locationFilterEnabled = true ,
limitFilterEnabled = true ,
return boundFilters , locationFilters , limitFilters
end ,
SHARED_FURNITURE : SetPlacementFurnitureFilters ( boundFilterValues , locationFilterValues , limitFilterValues )
end ,
}
end
end
function ZO_HousingFurniturePlacement_Gamepad : OnFurnitureTargetChanged ( list , targetData , oldTargetData )
if targetData . furnitureObject and targetData . furnitureObject . collectibleId then
local collectibleData = ZO_COLLECTIBLE_DATA_MANAGER : GetCollectibleDataById ( targetData . furnitureObject . collectibleId )
ZO_AlertEvent ( EVENT_HOUSING_EDITOR_REQUEST_RESULT , HOUSING_REQUEST_RESULT_BLOCKED_BY_BLACKLISTED_COLLECTIBLE )
return
end
end
end
else
end
end |