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----------------------------
-- Guild Finder Panel --
----------------------------
end
local ALWAYS_ANIMATE = true
if newState == SCENE_FRAGMENT_SHOWING then
elseif newState == SCENE_FRAGMENT_HIDING then
elseif newState == SCENE_FRAGMENT_HIDDEN then
end
end )
end
-- override in derived classes
end
-- override in derived classes
end
-- override in derived classes
end
end
end
end |