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if bagId == BAG_GUILDBANK then
elseif bagId == BAG_VIRTUAL then
else
if slotIndex == nil then
return 0
end
local bagSlots
if bagId == BAG_BUYBACK then
else
end
if bagSlots then
if slotIndex < ( bagSlots - 1 ) then
return slotIndex + 1
else
return nil
end
end
end
end
do
-- reminder, iterator functions take `state, index` and return `index, ...`
end
end
if slotIndex < lastSlotIndex then
return slotIndex + 1
else
return nil
end
end
-- reminder: this iterator factory returns `iterator, state, initialIndex`
if bagId == BAG_GUILDBANK then
elseif bagId == BAG_VIRTUAL then
else
local lastSlotIndex
if bagId == BAG_BUYBACK then
else
end
end
end
end |