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ZO_ENDLESS_DUNGEON_BUFF_TRACKER_GRID_LIST_OFFSET_X = ZO_SCROLL_BAR_WIDTH * 0.5
ZO_ENDLESS_DUNGEON_BUFF_TRACKER_GRID_LIST_OFFSET_Y = 15
ZO_ENDLESS_DUNGEON_BUFF_TRACKER_GRID_LIST_MAX_ENTRY_ROWS = 5
-- AddOnLoaded is fired before DeferredInitialize will ever be called, so we have to do
-- this here instead of in InitializeEvents.
end
end
end
end
end
function ZO_EndlessDungeonBuffTracker_Shared : InitializeGridList ( gridEntryTemplateName , gridHeaderTemplateName )
end
{
-- Even though this is an ethereal keybind, the name will still be read during screen narration
end ,
etherealNarrationOrder = 1 ,
end ,
end ,
}
{
-- Even though this is an ethereal keybind, the name will still be read during screen narration
etherealNarrationOrder = 2 ,
end ,
}
local backKeybindDescriptor = ZO_DeepTableCopy ( KEYBIND_STRIP : GetDefaultGamepadBackButtonDescriptor ( ) )
{
-- Switch To Summary
-- Close
-- Back
backKeybindDescriptor ,
}
end
ENDLESS_DUNGEON_MANAGER : RegisterCallback ( "BuffStackCountChanged" , ZO_GetCallbackForwardingFunction ( self , self . OnBuffStackCountChanged ) )
ENDLESS_DUNGEON_MANAGER : RegisterCallback ( "StateChanged" , ZO_GetCallbackForwardingFunction ( self , self . OnDungeonStateChanged ) )
{
end ,
} )
end )
end
end
return left . abilityId == right . abilityId
end
end
self . nextInstanceIntervalOffsetS = ( currentOffset + ZO_ENDLESS_DUNGEON_BUFF_GRID_ENTRY_ANIMATION_INTERVAL_OFFSET_S ) % ZO_ENDLESS_DUNGEON_BUFF_GRID_ENTRY_ANIMATION_INTERVAL_OFFSET_MAX_S
return currentOffset
end
end
end
end
end
end
if isFocus then
end
end
end
if hideKeybind then
else
end
end
else
end
end
return entry1 . abilityName < entry2 . abilityName
end
-- No buffs.
return 0
end
local buffEntries = { }
local buffData =
{
abilityId = abilityId ,
buffType = abilityBuffType ,
isAvatarVision = isAvatarVision ,
stackCount = stackCount ,
}
buffEntry . gridHeaderTemplate = gridHeaderTemplateName
buffEntry . gridHeaderName = headerName
end
local numBuffsAdded = # buffEntries
if numBuffsAdded == 0 then
return 0
end
end
return numBuffsAdded
end
-- Order matters:
local numVerseEntries = self : AddGridListBuffEntries ( ENDLESS_DUNGEON_BUFF_TYPE_VERSE , GetString ( SI_ENDLESS_DUNGEON_SUMMARY_VERSES_HEADER ) )
local numVisionEntries = self : AddGridListBuffEntries ( ENDLESS_DUNGEON_BUFF_TYPE_VISION , GetString ( SI_ENDLESS_DUNGEON_SUMMARY_VISIONS_HEADER ) )
local isListEmpty = ( numVerseEntries + numVisionEntries ) == 0
end
function ZO_EndlessDungeonBuffTracker_Shared : OnBuffStackCountChanged ( buffType , abilityId , stackCount , previousStackCount )
end
end
end
end
end
-- ESO-851958: This is required to force the buff tracker to resize to fit decendents properly when shown as that doesn't always happen reliably
end
else
end
end
end
-- Can be overridden.
end
-- Can be overridden.
end
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